Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-30 | MOHAWK: MYST: Add support for the localized 25th games | Bastien Bouclet | |
2018-07-25 | MOHAWK: MYST: Don't play the flyby movies when going back to Myst | Bastien Bouclet | |
2018-07-02 | MOHAWK: MYST: Always clear the screen before playing fullscreen movies | Bastien Bouclet | |
Fixes the broderbund logo movie being partially visible when the Cyan logo is playing. Fixes Trac#10595. | |||
2018-06-29 | MOHAWK: MYST: Introduce a main menu stack | Bastien Bouclet | |
Used in the 25th Anniversary edition of Myst ME | |||
2018-06-14 | MOHAWK: MYST: Clean up the options dialog | Bastien Bouclet | |
Also load and save games using ctrl-o / ctrl-s. | |||
2018-06-13 | MOHAWK: MYST: Move the current stack id to ScriptParser | Bastien Bouclet | |
2018-06-13 | MOHAWK: MYST: Simplify memory management of the active stack | Bastien Bouclet | |
2018-06-13 | MOHAWK: MYST: Extract a Card class out of the main engine class | Bastien Bouclet | |
This is to allow having multiple cards loaded at the same time in the future. | |||
2018-06-07 | MOHAWK: Display a GUI error message when no audio devices are available | Bastien Bouclet | |
2018-05-20 | MOHAWK: MYST: Fix repeatedly trying to autosave when not allowed | Bastien Bouclet | |
Fixes trying to open the save on slot 0 on each frame when it is not an autosave. | |||
2018-05-19 | MOHAWK: MYST: Fix the Wii/GameCube build | Bastien Bouclet | |
2018-05-19 | MOHAWK: MYST: Autosave to Slot 0 | David Fioramonti | |
The game will autosave to slot 0 using the save period given in the scummvm config file or when the user exits using the GMM. Autosaves are only allowed when an autosave is in slot 0 or there is no save in slot 0. This will not override any saves the player has previously put in save slot 0. If there is a save in slot 0 that is not an autosave then there will be no autosaving. | |||
2018-05-17 | MOHAWK: Don't allow displaying the map when the game is not interactive | Bastien Bouclet | |
Fixes Trac#10526 and Trac#10531. | |||
2018-04-27 | MOHAWK: MYST: Make Dni/Atrus endings an enum | David Fioramonti | |
The global variable "ending" tracks various states that Atrus can be in. This variable determines what video of Atrus will be playing and if the brother books have been destroyed. Despite this variable being called ending there are other endings not captured by this variable (like the brother endings). Also change spelling of Dini to Dni for one usage of ActiveAge from a previous commit. | |||
2018-04-26 | MOHAWK: MYST: Don't play the credits when quitting in the middle of a script | Bastien Bouclet | |
Playing the credits unloads the data required by the rest of the script. Fixes Trac#10502. | |||
2018-04-26 | MOHAWK: MYST: Make global currentAge an enum | David Fioramonti | |
This global basically tracks what age/book/stack the player is in. It is also used to change stacks via MohawkEngine_Myst::changeToStack() by being an index for MystScriptParser::_stackMap and MystScriptParser::_startCard. E.x., instead of _global.currentAge = 2 now _global.currentAge = kMystLibrary. Also two of the endings are considered Ages instead of being apart of _global.ending. | |||
2018-04-25 | MOHAWK: MYST: Turn held page state into an enum | dafioram | |
Previously, the held page stage was an unsigned int 16 with values 0-13. The enum will make its state more clear. | |||
2018-04-10 | MOHAWK: MYST: Fix flyby movies to behave more like the original | Bastien Bouclet | |
* Keep playing the previously running background sound while playing the flyby. * Don't play the flyby after loading a save. * Play the flyby before both linking sounds. Fixes #10482, Fixes #10483. | |||
2018-03-31 | MOHAWK: Fix some clang-tidy warnings | Bastien Bouclet | |
2017-12-20 | MOHAWK: RIVEN: Add keyboard shortcuts for loading and saving | Bastien Bouclet | |
Those shortcuts are documented in the original game manual. | |||
2017-08-10 | MOHAWK: Myst: Fix showing the white page after dropping it | Bastien Bouclet | |
Fixes #10065. | |||
2017-08-05 | MOHAWK: Myst: Set the clicked resource only if the active resource was updated | Bastien Bouclet | |
Fixes #10053. | |||
2017-07-30 | MOHAWK: Myst: Set the mixer sound type to SFX for videos | Bastien Bouclet | |
Also simplify video filename construction. | |||
2017-07-22 | MOHAWK: Myst: Rewrite the sound code | Bastien Bouclet | |
It now more closely matches the original. Effect sounds are now stopped when resuming background sounds. Fixes #9574, Fixes #9920. | |||
2017-07-22 | MOHAWK: Myst: Move the sound code to its own class | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Update the screen only once per frame | Bastien Bouclet | |
Change all inner loops to call the same frame function. Remove the draw delay code. Now that we have proper frame pacing it is not necessary anymore to wait before drawing to make sure the previous frame stayed on the screen long enough. Fixes #9915, #9922, #9923. | |||
2017-07-22 | MOHAWK: Myst: Decorrelate hotspot handling from event handling | Bastien Bouclet | |
This makes sure doFrame can be called from anywhere, including scripts. | |||
2017-07-22 | MOHAWK: Myst: Change blocking sounds to use the main loop | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Change blocking movies and waits to use the main loop | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Start reworking mainloop detection | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Move frame handling to a separate method | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Keep track of the resource being clicked | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Turn the currently active resource into a pointer | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Always update the screen during the gameloop | Bastien Bouclet | |
2017-07-05 | MOHAWK: Myst: Poll for events every 10ms when waiting | Bastien Bouclet | |
2017-07-03 | MOHAWK: Allow games to opt out of the default video manager | Bastien Bouclet | |
2016-12-10 | MOHAWK: Poll the events while drawing Myst transitions | Bastien Bouclet | |
Fixes #9594, the mouse cursor was hanging while transitions were drawn. | |||
2016-09-26 | MOHAWK: Hide some warnings | Bastien Bouclet | |
Fixes #9571, fixes #9572. | |||
2016-08-11 | MOHAWK: Allow the games to have a different sound manager | Bastien Bouclet | |
2016-08-03 | MOHAWK: Load games from outside the options dialog loop | Thierry Crozat | |
Loading games from inside the dialog loop may cause cursor glitches. This commits applies the same fix to the MohawkOptionsDialog as the one that already existed for the global main menu. This finished to fix bug #7164. | |||
2016-04-17 | MOHAWK: Update the screen immediatly when changing stacks | Bastien Bouclet | |
This fixes the linking sound being played before the new age is displayed. Thanks to rootfather for noticing. | |||
2016-04-03 | MOHAWK: Switch to slot based save file naming for Myst | Bastien Bouclet | |
Myst previously used the user provided description as the save filename. This was not working when the user entered chacacters forbidden by the filesystem. The actual save format has not changed. Old saves are still compatible, but must be renamed to 'myst-###.mys' and 'myst-###.mym'. Fixes 7106. | |||
2016-03-05 | MOHAWK: Make the Quit button show the credits | Bastien Bouclet | |
2016-03-05 | MOHAWK: Add an engine specific option to play the Myst fly by movie | Bastien Bouclet | |
It is disabled by default since the original engine never plays it. When enabled, it is only played when first arriving on Myst. | |||
2016-02-26 | MOHAWK: Fix the drawing time simulation | Bastien Bouclet | |
Was broken when adding transition support. Fixes scripted card changes not displaying for a long enough time. | |||
2016-02-26 | MOHAWK: Fix loading a save from the launcher | Bastien Bouclet | |
Was broken by d6881100dd5613c8573f8f8235b93772ae513e49 | |||
2016-02-22 | MOHAWK: Only allow saving/loading from the main event loop | Bastien Bouclet | |
2016-02-22 | MOHAWK: Add support for the ScummVM save metadata features | Bastien Bouclet | |
The metadata is saved in a separate file to keep compatibility with the original engine saves. | |||
2016-02-14 | MOHAWK: Add a console command that does random clicks in all the cards | Bastien Bouclet | |
A surprisingly effective way of finding bugs | |||
2016-02-13 | MOHAWK: Fix the cursor staying black when changing of Myst stack | Bastien Bouclet | |