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path: root/engines/mohawk/myst.cpp
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2016-12-10MOHAWK: Poll the events while drawing Myst transitionsBastien Bouclet
Fixes #9594, the mouse cursor was hanging while transitions were drawn.
2016-09-26MOHAWK: Hide some warningsBastien Bouclet
Fixes #9571, fixes #9572.
2016-08-11MOHAWK: Allow the games to have a different sound managerBastien Bouclet
2016-08-03MOHAWK: Load games from outside the options dialog loopThierry Crozat
Loading games from inside the dialog loop may cause cursor glitches. This commits applies the same fix to the MohawkOptionsDialog as the one that already existed for the global main menu. This finished to fix bug #7164.
2016-04-17MOHAWK: Update the screen immediatly when changing stacksBastien Bouclet
This fixes the linking sound being played before the new age is displayed. Thanks to rootfather for noticing.
2016-04-03MOHAWK: Switch to slot based save file naming for MystBastien Bouclet
Myst previously used the user provided description as the save filename. This was not working when the user entered chacacters forbidden by the filesystem. The actual save format has not changed. Old saves are still compatible, but must be renamed to 'myst-###.mys' and 'myst-###.mym'. Fixes 7106.
2016-03-05MOHAWK: Make the Quit button show the creditsBastien Bouclet
2016-03-05MOHAWK: Add an engine specific option to play the Myst fly by movieBastien Bouclet
It is disabled by default since the original engine never plays it. When enabled, it is only played when first arriving on Myst.
2016-02-26MOHAWK: Fix the drawing time simulationBastien Bouclet
Was broken when adding transition support. Fixes scripted card changes not displaying for a long enough time.
2016-02-26MOHAWK: Fix loading a save from the launcherBastien Bouclet
Was broken by d6881100dd5613c8573f8f8235b93772ae513e49
2016-02-22MOHAWK: Only allow saving/loading from the main event loopBastien Bouclet
2016-02-22MOHAWK: Add support for the ScummVM save metadata featuresBastien Bouclet
The metadata is saved in a separate file to keep compatibility with the original engine saves.
2016-02-14MOHAWK: Add a console command that does random clicks in all the cardsBastien Bouclet
A surprisingly effective way of finding bugs
2016-02-13MOHAWK: Fix the cursor staying black when changing of Myst stackBastien Bouclet
2016-02-11MOHAWK: Share the code for reading sound blocksBastien Bouclet
2016-02-11MOHAWK: Share the code applying sound blocksBastien Bouclet
2016-02-11MOHAWK: Move debug rect draw control to the consoleBastien Bouclet
It was previously bound to F4
2016-02-07MOHAWK: Fix two Myst resource stream memory leaksBastien Bouclet
2016-02-07MOHAWK: Implement preloading conditional script resourcesBastien Bouclet
2016-02-07MOHAWK: Turn MystEngine::_cursorHints into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2016-02-07MOHAWK: Turn ScriptResource::resourceList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::scriptResources into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::soundList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystCondition::values into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::conditionalImages into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Rename Myst's Area classesBastien Bouclet
2016-02-07MOHAWK: Use nullptr where applicable in the Myst codeBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2015-04-11MOHAWK: Run Myst in 8bppMatthew Hoops
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-20MOHAWK: Stop videos on stack changeTorbjörn Andersson
Otherwise there may be both a book video and a flyby video playing at the same time. Maybe it should only stop videos if there really is a flyby video, but it already stops all sounds and may play a blocking sound etc., so it makes sense to me to always do it.
2012-12-16JANITORIAL: Replace some spaces with tabsTorbjörn Andersson
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-07-29MOHAWK: Remove Myst ME Macintosh "support"Matthew Hoops
The Mac version of Myst ME is actually not Mohawk and is instead closer to the engine used in Myst3.
2012-06-10GUI: Get rid of SaveLoadChooser::setSaveMode.Johannes Schickel
We already pass the title and process button name to the constructor of SaveLoadChooser and then do not offer any way of changing it, thus changing the edit mode of the chooser is kind of pointless and was never actually used. Instead we pass the mode on SaveLoadChooser construction now.
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops
2011-08-14MOHAWK: Add a return to menu button to the dialog for the demoBastien Bouclet
2011-08-07MOHAWK: Add specific cursor handling for Myst demoBastien Bouclet
2011-06-28MOHAWK: Rework archive handlingMatthew Hoops
A new base class has been introduced (aptly named "Archive"), which is much cleaner than inheriting from MohawkArchive. In addition, the underlying resource retrieving code has been merged to reduce dupliplication.
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-17MOHAWK: Name the RandomSource used for mystMax Horn
2011-05-15MOHAWK: Fix loading a Myst savegame from the launcher.Bastien Bouclet
2011-05-15MOHAWK: Display a black screen while changing stack. Default to an empty cursor.Bastien Bouclet
2011-05-15MOHAWK: Implement "Show Map" feature for Myst MEBastien Bouclet
2011-05-15MOHAWK: Play a sound when dropping a pageBastien Bouclet
2011-05-14MOHAWK: Implement page drop button for MystBastien Bouclet
2011-05-14MOHAWK: Fix Myst backgrounds being draw one pixel too low on some cards.Bastien Bouclet
Happened in Myst's Generator cave.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL