Age | Commit message (Collapse) | Author |
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Fixes #9594, the mouse cursor was hanging while transitions were drawn.
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It is disabled by default since the original engine never plays it.
When enabled, it is only played when first arriving on Myst.
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Was broken by d6881100dd5613c8573f8f8235b93772ae513e49
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A surprisingly effective way of finding bugs
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It was previously bound to F4
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anymore.
Keep the files are to be kept around for reference until Mechanical is
finished.
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svn-id: r55439
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svn-id: r55230
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- Save visited zip destinations in the game state
- Only allow zipping to visited zip destinations
- Save zip mode setting in the game state
svn-id: r55185
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skippable intro.
svn-id: r55164
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method changeStack
svn-id: r55152
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svn-id: r55109
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svn-id: r55041
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handled separatly from other resources since the former have to get events even when they are disabled.
svn-id: r54959
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svn-id: r54949
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In progress tower rotation
svn-id: r54866
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svn-id: r54812
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svn-id: r54759
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svn-id: r54740
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svn-id: r54679
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svn-id: r54676
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svn-id: r54634
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"animated card changes" to work.
svn-id: r54630
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