Age | Commit message (Collapse) | Author |
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Also simplify video filename construction.
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It now more closely matches the original. Effect sounds are now stopped
when resuming background sounds.
Fixes #9574, Fixes #9920.
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Change all inner loops to call the same frame function.
Remove the draw delay code. Now that we have proper frame pacing it is
not necessary anymore to wait before drawing to make sure the previous
frame stayed on the screen long enough.
Fixes #9915, #9922, #9923.
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This makes sure doFrame can be called from anywhere, including scripts.
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Fixes #9594, the mouse cursor was hanging while transitions were drawn.
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It is disabled by default since the original engine never plays it.
When enabled, it is only played when first arriving on Myst.
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Was broken by d6881100dd5613c8573f8f8235b93772ae513e49
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A surprisingly effective way of finding bugs
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It was previously bound to F4
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anymore.
Keep the files are to be kept around for reference until Mechanical is
finished.
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svn-id: r55439
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svn-id: r55230
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- Save visited zip destinations in the game state
- Only allow zipping to visited zip destinations
- Save zip mode setting in the game state
svn-id: r55185
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