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path: root/engines/mohawk/myst.h
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2017-07-30MOHAWK: Myst: Set the mixer sound type to SFX for videosBastien Bouclet
Also simplify video filename construction.
2017-07-22MOHAWK: Myst: Rewrite the sound codeBastien Bouclet
It now more closely matches the original. Effect sounds are now stopped when resuming background sounds. Fixes #9574, Fixes #9920.
2017-07-22MOHAWK: Myst: Move the sound code to its own classBastien Bouclet
2017-07-22MOHAWK: Myst: Update the screen only once per frameBastien Bouclet
Change all inner loops to call the same frame function. Remove the draw delay code. Now that we have proper frame pacing it is not necessary anymore to wait before drawing to make sure the previous frame stayed on the screen long enough. Fixes #9915, #9922, #9923.
2017-07-22MOHAWK: Myst: Decorrelate hotspot handling from event handlingBastien Bouclet
This makes sure doFrame can be called from anywhere, including scripts.
2017-07-22MOHAWK: Myst: Change blocking sounds to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Change blocking movies and waits to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Start reworking mainloop detectionBastien Bouclet
2017-07-22MOHAWK: Myst: Move frame handling to a separate methodBastien Bouclet
2017-07-22MOHAWK: Myst: Keep track of the resource being clickedBastien Bouclet
2017-07-22MOHAWK: Myst: Turn the currently active resource into a pointerBastien Bouclet
2017-07-22MOHAWK: Myst: Always update the screen during the gameloopBastien Bouclet
2017-07-05MOHAWK: Myst: Poll for events every 10ms when waitingBastien Bouclet
2017-07-03MOHAWK: Allow games to opt out of the default video managerBastien Bouclet
2016-12-10MOHAWK: Poll the events while drawing Myst transitionsBastien Bouclet
Fixes #9594, the mouse cursor was hanging while transitions were drawn.
2016-08-11MOHAWK: Allow the games to have a different sound managerBastien Bouclet
2016-03-05MOHAWK: Make the Quit button show the creditsBastien Bouclet
2016-03-05MOHAWK: Add an engine specific option to play the Myst fly by movieBastien Bouclet
It is disabled by default since the original engine never plays it. When enabled, it is only played when first arriving on Myst.
2016-02-26MOHAWK: Fix loading a save from the launcherBastien Bouclet
Was broken by d6881100dd5613c8573f8f8235b93772ae513e49
2016-02-22MOHAWK: Only allow saving/loading from the main event loopBastien Bouclet
2016-02-14MOHAWK: Add a console command that does random clicks in all the cardsBastien Bouclet
A surprisingly effective way of finding bugs
2016-02-11MOHAWK: Share the code for reading sound blocksBastien Bouclet
2016-02-11MOHAWK: Share the code applying sound blocksBastien Bouclet
2016-02-11MOHAWK: Move debug rect draw control to the consoleBastien Bouclet
It was previously bound to F4
2016-02-07MOHAWK: Implement preloading conditional script resourcesBastien Bouclet
2016-02-07MOHAWK: Don't use static_cast to downcast view resourcesBastien Bouclet
2016-02-07MOHAWK: Turn MystEngine::_cursorHints into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2016-02-07MOHAWK: Turn ScriptResource::resourceList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::scriptResources into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::soundList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystCondition::values into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::conditionalImages into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Rename Myst's Area classesBastien Bouclet
2016-02-07MOHAWK: Add override qualifiers to the Myst codeBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2011-08-14MOHAWK: Add a return to menu button to the dialog for the demoBastien Bouclet
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-15MOHAWK: Implement "Show Map" feature for Myst MEBastien Bouclet
2011-05-14MOHAWK: Implement page drop button for MystBastien Bouclet
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-07MOHAWK: Remove unused runLoadDialog() functionMatthew Hoops
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
anymore. Keep the files are to be kept around for reference until Mechanical is finished.
2011-01-22MOHAWK: Dragging resources / levers code cleanupBastien Bouclet
svn-id: r55439
2011-01-13MOHAWK: Implement video seeking Myst's rocket link bookBastien Bouclet
svn-id: r55230
2011-01-09MOHAWK: Myst zip mode improvementsBastien Bouclet
- Save visited zip destinations in the game state - Only allow zipping to visited zip destinations - Save zip mode setting in the game state svn-id: r55185