Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-30 | MOHAWK: MYST: Add support for the localized 25th games | Bastien Bouclet | |
2018-07-02 | MOHAWK: MYST: Always clear the screen before playing fullscreen movies | Bastien Bouclet | |
Fixes the broderbund logo movie being partially visible when the Cyan logo is playing. Fixes Trac#10595. | |||
2018-06-29 | MOHAWK: MYST: Introduce a main menu stack | Bastien Bouclet | |
Used in the 25th Anniversary edition of Myst ME | |||
2018-03-31 | MOHAWK: Fix some clang-tidy warnings | Bastien Bouclet | |
2017-08-12 | MOHAWK: Myst: Fix incorrect vault instructions using image patch | Bastien Bouclet | |
Thanks to dafioram for providing the replacement image. Fixes #10115. | |||
2017-07-22 | MOHAWK: Myst: Update the screen only once per frame | Bastien Bouclet | |
Change all inner loops to call the same frame function. Remove the draw delay code. Now that we have proper frame pacing it is not necessary anymore to wait before drawing to make sure the previous frame stayed on the screen long enough. Fixes #9915, #9922, #9923. | |||
2016-06-26 | MOHAWK: Remap bitmaps not to use undefined colors | Bastien Bouclet | |
The Spanish version of Myst has bitmaps that use palette indices in the system reserved range. Affected pixels previously used colors from the Windows system palette instead of the bitmap's own palette, resulting in visual glitches. Bitmaps are now remapped to the screen palette which is made of the Windows reserved palette and part of the bitmap palette. The original engine used GDI's StretchDIBits with DIB_RGB_COLORS to achieve the same result. Fixes #7153. | |||
2016-02-07 | MOHAWK: Add override qualifiers to the Myst code | Bastien Bouclet | |
2015-04-11 | MOHAWK: Run Myst in 8bpp | Matthew Hoops | |
2014-02-18 | MOHAWK: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-12-16 | MOHAWK: Add the remaining Myst transition effects | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement most of Myst's transition system | Bastien Bouclet | |
2012-07-29 | MOHAWK: Remove Myst ME Macintosh "support" | Matthew Hoops | |
The Mac version of Myst ME is actually not Mohawk and is instead closer to the engine used in Myst3. | |||
2012-03-20 | GRAPHICS: Convert JPEG to the ImageDecoder API | Matthew Hoops | |
2012-03-20 | GRAPHICS: Convert PictDecoder to the ImageDecoder API | Matthew Hoops | |
2012-03-10 | MOHAWK: Split the graphics classes into their own files | Matthew Hoops | |