Age | Commit message (Collapse) | Author | |
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2018-07-15 | MOHAWK: MYST: Have Mech fortress west direction persists after returning | David Fioramonti | |
Fixes Trac#10575. When stepping away or pressing the buttom for the mechanical age fortress rotator after setting it west it would be south. This is because some variables used for a workaround were being reset everytime the rotator puzzle was being reinitalized (in o_fortressRotation_int). Which happens when the player steps back up to the rotator controls. This change simply removes the variables being reset so they retain the variables they had before. Those variables are already initalized in the Mechanical constructor. | |||
2018-07-15 | MOHAWK: MYST: Don't set Mech direction when elevator button is pressed | David Fioramonti | |
The direction that the fortress is pointing is calculated when the user locks on using the left throttle (after the gears have stopped). It also happens when the user hits the button. There is only a difference in the two behaviors when the user has changed the direction, but not locked on. The 2nd case can lead to the direction be different than what the last locked on direction was. Since the user can lock the direction to say north, turn it to west, not lock on and hit the button, which will set the direction to west. This can lead to confusion since a direction sound isn't played in this case. This change removes code, to prevent the recalculation of the direction when the button is pressed so that direction is always what it was last locked onto. | |||
2018-06-24 | MOHAWK: MYST: Turn FortressRotation into a Direction enum | David Fioramonti | |
2018-06-13 | MOHAWK: MYST: Make the scripts time accounting pause safe | Bastien Bouclet | |
2018-06-13 | MOHAWK: MYST: Move the current stack id to ScriptParser | Bastien Bouclet | |
2018-06-13 | MOHAWK: MYST: Extract a Card class out of the main engine class | Bastien Bouclet | |
This is to allow having multiple cards loaded at the same time in the future. | |||
2018-04-25 | MOHAWK: MYST: Turn held page state into an enum | dafioram | |
Previously, the held page stage was an unsigned int 16 with values 0-13. The enum will make its state more clear. | |||
2018-03-31 | MOHAWK: Fix some clang-tidy warnings | Bastien Bouclet | |
2017-08-10 | MOHAWK: Myst: Stop gears video before calling elevator on mechanical | Bastien Bouclet | |
Fixes #10108. | |||
2017-07-30 | MOHAWK: Myst: Set the mixer sound type to SFX for videos | Bastien Bouclet | |
Also simplify video filename construction. | |||
2017-07-22 | MOHAWK: Myst: Don't cast function pointers when registering commands | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Improve script execution tracing | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Switch to bounds checked opcode arguments | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Rewrite the sound code | Bastien Bouclet | |
It now more closely matches the original. Effect sounds are now stopped when resuming background sounds. Fixes #9574, Fixes #9920. | |||
2017-07-22 | MOHAWK: Myst: Move the sound code to its own class | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Update the screen only once per frame | Bastien Bouclet | |
Change all inner loops to call the same frame function. Remove the draw delay code. Now that we have proper frame pacing it is not necessary anymore to wait before drawing to make sure the previous frame stayed on the screen long enough. Fixes #9915, #9922, #9923. | |||
2017-07-22 | MOHAWK: Myst: Change blocking sounds to use the main loop | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Change blocking movies and waits to use the main loop | Bastien Bouclet | |
2017-07-22 | MOHAWK: Get rid of VideoHandle | Bastien Bouclet | |
2017-07-05 | MOHAWK: Myst: Poll for events every 10ms when waiting | Bastien Bouclet | |
2016-03-05 | MOHAWK: Add a method to get a video handle from a MystAreaVideo | Bastien Bouclet | |
Use it to fix the fortress rotation controls once more | |||
2016-02-22 | MOHAWK: Silence a warning | Bastien Bouclet | |
2016-02-07 | MOHAWK: Fix Myst's fortress simulator using a hack | Bastien Bouclet | |
The proper solution implies support for playing movies with edit lists backwards in QT code. | |||
2016-02-07 | MOHAWK: Fix uninitialized memory accesses in the Myst stacks | Bastien Bouclet | |
2016-02-07 | MOHAWK: Don't downcast _invokingResource using static_cast | Bastien Bouclet | |
2016-02-07 | MOHAWK: Rename Myst's Area classes | Bastien Bouclet | |
2015-07-17 | MOHAWK: Move further VideoManager functionality to VideoEntry | Matthew Hoops | |
2015-07-17 | MOHAWK: Make video handles actual objects | Matthew Hoops | |
2014-06-02 | MOHAWK: Use float constants in Myst code. | Johannes Schickel | |
This silences some float conversion warnings. | |||
2014-02-18 | MOHAWK: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-01-03 | MOHAWK: Silence warnings | Matthew Hoops | |
2012-12-16 | MOHAWK: Fix an uninitialized var usage in Mechanical | Bastien Bouclet | |
Thanks to digitall for the report | |||
2012-12-16 | MOHAWK: Add the remaining Myst transition effects | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement most of Myst's transition system | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement the last two Myst opcodes | Bastien Bouclet | |
2012-12-16 | MOHAWK: Add a workaround for Myst ME fortress rotation bug | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement Mechanical fortress rotation | Bastien Bouclet | |
Both the simulation and the actual rotation. | |||
2012-03-10 | MOHAWK: Split the graphics classes into their own files | Matthew Hoops | |
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-05-14 | MOHAWK: Implement Mechanical opcodes 115, 116, 117, 118, 119 and 120. ↵ | Bastien Bouclet | |
Fortress rotation simulator controls. QuickTime Custom framerate and backwards playback is required for the actual simulation to be implemented (opcode 206). | |||
2011-05-14 | MOHAWK: Implement Mechanical opcodes 109, 110, 111, 112, 113 and 114. ↵ | Bastien Bouclet | |
Fortress rotation controls. QuickTime Custom framerate and backwards playback is required for the actual rotation to be implemented (opcode 205). | |||
2011-05-12 | MOHAWK: Implement Mechanical opcodes 101, 103 and 202. Singing Bird. | Bastien Bouclet | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-05 | MOHAWK: Implement Mechanical opcode 122, elevator go down timer | Bastien Bouclet | |
2011-02-22 | MOHAWK: Implement Mechanical elevator top movie | Bastien Bouclet | |
2011-02-22 | MOHAWK: Implement Mechanical elevator movies | Bastien Bouclet | |
2011-02-22 | MOHAWK: Implement Mechanical elevator rotation | Bastien Bouclet | |
2011-02-15 | MOHAWK: Shorten Myst stack classes names | Bastien Bouclet | |
2011-02-15 | MOHAWK: Put togeter the Myst stack classes in a namespace | Bastien Bouclet | |