Age | Commit message (Collapse) | Author |
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Use it to fix the fortress rotation controls once more
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The proper solution implies support for playing movies with edit lists backwards
in QT code.
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This silences some float conversion warnings.
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Thanks to digitall for the report
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Both the simulation and the actual rotation.
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- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue()
- Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped.
- When bird is singing, play sound continuously.
- When operating the fortress elevator, keep the engine sound active while the elevator is moving.
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Fortress rotation simulator controls.
QuickTime Custom framerate and backwards playback is required for the actual simulation to be implemented (opcode 206).
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Fortress rotation controls.
QuickTime Custom framerate and backwards playback is required for the actual rotation to be implemented (opcode 205).
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Some backends may break as I only compiled SDL
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taken
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between versions
svn-id: r55312
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svn-id: r55045
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svn-id: r55041
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Mechanical Age Script Parser.
svn-id: r54995
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svn-id: r54693
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svn-id: r54692
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