Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-14 | MOHAWK: Fix loading the Myst cabin gauge movie | Bastien Bouclet | |
2015-07-17 | MOHAWK: Move further VideoManager functionality to VideoEntry | Matthew Hoops | |
2015-07-17 | MOHAWK: Make video handles actual objects | Matthew Hoops | |
2015-04-11 | MOHAWK: Run Myst in 8bpp | Matthew Hoops | |
2014-07-08 | MOHAWK: Reset some Myst state variables as per the original | Bastien Bouclet | |
This fixes a bug where the player could be stuck on Channelwood's lower level with the elevator on the upper level. This also turns the light off on Stoneship when entering the age, since the battery is depleted. Thanks to dtungsten for submitting this fix in PR#478. | |||
2014-06-02 | MOHAWK: Use float constants in Myst code. | Johannes Schickel | |
This silences some float conversion warnings. | |||
2014-02-18 | MOHAWK: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-20 | MOHAWK: Add missing break in switch, CID 1003750 | Torbjörn Andersson | |
Clicking on any of the image boxes would fall through to the case where it checks if you are picking up or putting away the white page, which just doesn't make any sense. It didn't have any noticeable impact on the game, because that case only does something if the hiding place for the white page is open, and apparently that can only happen while you're at that hiding place. I have verified that it's still possible to get the white page, and that it's still possible to raise the sunken ship. | |||
2013-01-03 | MOHAWK: Silence warnings | Matthew Hoops | |
2012-12-16 | MOHAWK: Fix an uninitialized var usage in Mechanical | Bastien Bouclet | |
Thanks to digitall for the report | |||
2012-12-16 | MOHAWK: Fix opening the library in Myst Demo | Bastien Bouclet | |
2012-12-16 | MOHAWK: Add the remaining Myst transition effects | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement most of Myst's transition system | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement the last two Myst opcodes | Bastien Bouclet | |
2012-12-16 | MOHAWK: Fix Myst ME's clock tower weight not going back up | Bastien Bouclet | |
2012-12-16 | MOHAWK: Add a workaround for Myst ME fortress rotation bug | Bastien Bouclet | |
2012-12-16 | MOHAWK: Play Stoneship chest valve opening movie backwards | Bastien Bouclet | |
2012-12-16 | MOHAWK: Play Channelwood stairs door closing movie backwards | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement Mechanical fortress rotation | Bastien Bouclet | |
Both the simulation and the actual rotation. | |||
2012-12-16 | MOHAWK: Play the gear closing movie in Myst | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement the Myst boiler movies | Bastien Bouclet | |
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-12 | MOHAWK: Use setStopTime() | Matthew Hoops | |
2012-07-29 | MOHAWK: Remove Myst ME Macintosh "support" | Matthew Hoops | |
The Mac version of Myst ME is actually not Mohawk and is instead closer to the engine used in Myst3. | |||
2012-05-12 | VIDEO: Change getElapsedTime() into getTime() | Matthew Hoops | |
This name change accompanies a slight meaning change; now it means the current time position from the beginning of the video and not from starting the video. | |||
2012-04-08 | MOHAWK: Enable the SVQ1 intro for Myst ME Mac | Matthew Hoops | |
2012-03-10 | MOHAWK: Split the graphics classes into their own files | Matthew Hoops | |
2011-12-12 | MOHAWK: Display the weight up after resetting the clock puzzle in Myst ME | Bastien Bouclet | |
2011-12-12 | MOHAWK: Fix Stoneship's hologram projector | Matthew Hoops | |
2011-11-03 | MOHAWK: Make rocketSliderGetSound easier to understand | Matthew Hoops | |
2011-11-03 | MOHAWK: Fix an incorrect state update in Myst / Stoneship. | Bastien Bouclet | |
Thanks to sev and clone2727 for respectively spotting and fixing the issue. | |||
2011-08-27 | MOHAWK: Stop the engine sound when Myst's generator voltage goes down to ↵ | Bastien Bouclet | |
zero (patch from P. Monnerat) | |||
2011-08-27 | MOHAWK: Fix incorrect cursor in D'ni (patch from P. Monnerat) | Bastien Bouclet | |
2011-08-27 | MOHAWK: Implement channelwood var getter 31 (patch from P. Monnerat) | Bastien Bouclet | |
2011-08-27 | MOHAWK: Implement fading for Myst Demo | Bastien Bouclet | |
2011-08-14 | MOHAWK: Implement remaining Myst demo sneak preview opcodes | Bastien Bouclet | |
2011-08-14 | MOHAWK: Implement remaining Myst demo menu opcodes | Bastien Bouclet | |
2011-08-13 | MOHAWK: Implement Myst demo opcodes 298 and 299, sneak preview speech. | Bastien Bouclet | |
2011-08-07 | MOHAWK: Add specific cursor handling for Myst demo | Bastien Bouclet | |
2011-08-07 | MOHAWK: Leaving from the slides should go to the information screens in Myst ↵ | Bastien Bouclet | |
Demo. | |||
2011-07-02 | MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch. | Bastien Bouclet | |
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving. | |||
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-19 | MOHAWK: Compensate movie encoding difference between Myst ME and Myst ↵ | Bastien Bouclet | |
original, to fix a crash in the clock tower. | |||
2011-05-15 | MOHAWK: Implement "Show Map" feature for Myst ME | Bastien Bouclet | |
2011-05-14 | MOHAWK: When running scripts in Myst, add delays when necessary between ↵ | Bastien Bouclet | |
draws to mimic older hardware. | |||
2011-05-14 | MOHAWK: Implement Mechanical opcodes 115, 116, 117, 118, 119 and 120. ↵ | Bastien Bouclet | |
Fortress rotation simulator controls. QuickTime Custom framerate and backwards playback is required for the actual simulation to be implemented (opcode 206). | |||
2011-05-14 | MOHAWK: Implement Mechanical opcodes 109, 110, 111, 112, 113 and 114. ↵ | Bastien Bouclet | |
Fortress rotation controls. QuickTime Custom framerate and backwards playback is required for the actual rotation to be implemented (opcode 205). | |||
2011-05-12 | MOHAWK: Implement Mechanical opcodes 101, 103 and 202. Singing Bird. | Bastien Bouclet | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL |