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2013-01-03MOHAWK: Silence warningsMatthew Hoops
2012-12-16MOHAWK: Fix an uninitialized var usage in MechanicalBastien Bouclet
Thanks to digitall for the report
2012-12-16MOHAWK: Fix opening the library in Myst DemoBastien Bouclet
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-12-16MOHAWK: Implement the last two Myst opcodesBastien Bouclet
2012-12-16MOHAWK: Fix Myst ME's clock tower weight not going back upBastien Bouclet
2012-12-16MOHAWK: Add a workaround for Myst ME fortress rotation bugBastien Bouclet
2012-12-16MOHAWK: Play Stoneship chest valve opening movie backwardsBastien Bouclet
2012-12-16MOHAWK: Play Channelwood stairs door closing movie backwardsBastien Bouclet
2012-12-16MOHAWK: Implement Mechanical fortress rotationBastien Bouclet
Both the simulation and the actual rotation.
2012-12-16MOHAWK: Play the gear closing movie in MystBastien Bouclet
2012-12-16MOHAWK: Implement the Myst boiler moviesBastien Bouclet
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-12MOHAWK: Use setStopTime()Matthew Hoops
2012-07-29MOHAWK: Remove Myst ME Macintosh "support"Matthew Hoops
The Mac version of Myst ME is actually not Mohawk and is instead closer to the engine used in Myst3.
2012-05-12VIDEO: Change getElapsedTime() into getTime()Matthew Hoops
This name change accompanies a slight meaning change; now it means the current time position from the beginning of the video and not from starting the video.
2012-04-08MOHAWK: Enable the SVQ1 intro for Myst ME MacMatthew Hoops
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops
2011-12-12MOHAWK: Display the weight up after resetting the clock puzzle in Myst MEBastien Bouclet
2011-12-12MOHAWK: Fix Stoneship's hologram projectorMatthew Hoops
2011-11-03MOHAWK: Make rocketSliderGetSound easier to understandMatthew Hoops
2011-11-03MOHAWK: Fix an incorrect state update in Myst / Stoneship.Bastien Bouclet
Thanks to sev and clone2727 for respectively spotting and fixing the issue.
2011-08-27MOHAWK: Stop the engine sound when Myst's generator voltage goes down to ↵Bastien Bouclet
zero (patch from P. Monnerat)
2011-08-27MOHAWK: Fix incorrect cursor in D'ni (patch from P. Monnerat)Bastien Bouclet
2011-08-27MOHAWK: Implement channelwood var getter 31 (patch from P. Monnerat)Bastien Bouclet
2011-08-27MOHAWK: Implement fading for Myst DemoBastien Bouclet
2011-08-14MOHAWK: Implement remaining Myst demo sneak preview opcodesBastien Bouclet
2011-08-14MOHAWK: Implement remaining Myst demo menu opcodesBastien Bouclet
2011-08-13MOHAWK: Implement Myst demo opcodes 298 and 299, sneak preview speech.Bastien Bouclet
2011-08-07MOHAWK: Add specific cursor handling for Myst demoBastien Bouclet
2011-08-07MOHAWK: Leaving from the slides should go to the information screens in Myst ↵Bastien Bouclet
Demo.
2011-07-02MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch.Bastien Bouclet
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue() - Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped. - When bird is singing, play sound continuously. - When operating the fortress elevator, keep the engine sound active while the elevator is moving.
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-19MOHAWK: Compensate movie encoding difference between Myst ME and Myst ↵Bastien Bouclet
original, to fix a crash in the clock tower.
2011-05-15MOHAWK: Implement "Show Map" feature for Myst MEBastien Bouclet
2011-05-14MOHAWK: When running scripts in Myst, add delays when necessary between ↵Bastien Bouclet
draws to mimic older hardware.
2011-05-14MOHAWK: Implement Mechanical opcodes 115, 116, 117, 118, 119 and 120. ↵Bastien Bouclet
Fortress rotation simulator controls. QuickTime Custom framerate and backwards playback is required for the actual simulation to be implemented (opcode 206).
2011-05-14MOHAWK: Implement Mechanical opcodes 109, 110, 111, 112, 113 and 114. ↵Bastien Bouclet
Fortress rotation controls. QuickTime Custom framerate and backwards playback is required for the actual rotation to be implemented (opcode 205).
2011-05-12MOHAWK: Implement Mechanical opcodes 101, 103 and 202. Singing Bird.Bastien Bouclet
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-21MOHAWK: Don't initialize a null pointer, to make VS2010 happy.Bastien Bouclet
2011-03-19MOHAWK: Changed usage of PI to M_PI (normally defined in math.h)md5
2011-03-05MOHAWK: Implement Mechanical opcode 122, elevator go down timerBastien Bouclet
2011-02-26MOHAWK: Correction for uninitialized read in Myst Cabin Door State.D G Turner
2011-02-22MOHAWK: Implement Mechanical elevator top movieBastien Bouclet
2011-02-22MOHAWK: Implement Mechanical elevator moviesBastien Bouclet
2011-02-22MOHAWK: Implement Mechanical elevator rotationBastien Bouclet
2011-02-20MOHAWK: Fix Un-initialized Read In Myst Library Tower Rotation Control.D G Turner