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AgeCommit message (Collapse)Author
2017-03-18MOHAWK: Allow the mouse cursor to move while drawing in a tight loopBastien Bouclet
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-25MOHAWK: Fix the tower rotation line to be white instead of blackBastien Bouclet
This was a regression from the default palette change. Fixes #9567.
2016-04-14JANITORIAL: Reduce GUI header dependenciesOri Avtalion
2016-03-28MOHAWK: Play the gears sound when resetting the Myst clock puzzleBastien Bouclet
Fixes #7093.
2016-03-05MOHAWK: Fix error at the end of the Myst creditsBastien Bouclet
2016-03-05MOHAWK: Add a method to get a video handle from a MystAreaVideoBastien Bouclet
Use it to fix the fortress rotation controls once more
2016-03-05MOHAWK: Fix the sound receiver initially displaying an incorrect viewBastien Bouclet
2016-03-05MOHAWK: Fix the Selenitic sound receiver speed being too fastBastien Bouclet
The rotation speed no longer goes directly to the maximum possible speed after one second. This bug also happened in the original.
2016-03-05MOHAWK: Fix garbage being drawn when pressing the rockey piano keysBastien Bouclet
Was a regression introduced in 085f3700f7cd6ddb23abe3719ca21b7025695da4
2016-03-05MOHAWK: Fix one of the Channelwood monitor movies being misalignedBastien Bouclet
2016-03-05MOHAWK: Adjust the Myst gauge boiler movie to the new VideoHandle semanticsBastien Bouclet
Fixes it not being updated.
2016-02-22MOHAWK: Silence a warningBastien Bouclet
2016-02-20MOHAWK: Fix Channelwood's opcode 129Bastien Bouclet
It should only play the sound if no other is already playing
2016-02-20MOHAWK: Remove an unneeded TODOBastien Bouclet
The original did not set the argument to wait until the foreground sound has finished before playing the background sound, so it's fine to play both at the same time.
2016-02-14MOHAWK: Play the handle going up anim when closing the Myst cabin safeBastien Bouclet
2016-02-07MOHAWK: Fix Myst's fortress simulator using a hackBastien Bouclet
The proper solution implies support for playing movies with edit lists backwards in QT code.
2016-02-07MOHAWK: Fix uninitialized memory accesses in the Myst stacksBastien Bouclet
2016-02-07MOHAWK: Fix some incorrect MystArea castsBastien Bouclet
2016-02-07MOHAWK: Don't use static_cast to downcast view resourcesBastien Bouclet
2016-02-07MOHAWK: Don't downcast _invokingResource using static_castBastien Bouclet
2016-02-07MOHAWK: Rename Myst's Area classesBastien Bouclet
2016-02-07MOHAWK: Make MystResourceType8::_subImages privateBastien Bouclet
2016-02-07MOHAWK: Use nullptr where applicable in the Myst codeBastien Bouclet
2016-02-07MOHAWK: Add override qualifiers to the Myst codeBastien Bouclet
2016-01-13MOHAWK: Fix the getter for Channelwood's var 32Bastien Bouclet
2015-12-14MOHAWK: Fix loading the Myst cabin gauge movieBastien Bouclet
2015-07-17MOHAWK: Move further VideoManager functionality to VideoEntryMatthew Hoops
2015-07-17MOHAWK: Make video handles actual objectsMatthew Hoops
2015-04-11MOHAWK: Run Myst in 8bppMatthew Hoops
2014-07-08MOHAWK: Reset some Myst state variables as per the originalBastien Bouclet
This fixes a bug where the player could be stuck on Channelwood's lower level with the elevator on the upper level. This also turns the light off on Stoneship when entering the age, since the battery is depleted. Thanks to dtungsten for submitting this fix in PR#478.
2014-06-02MOHAWK: Use float constants in Myst code.Johannes Schickel
This silences some float conversion warnings.
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-20MOHAWK: Add missing break in switch, CID 1003750Torbjörn Andersson
Clicking on any of the image boxes would fall through to the case where it checks if you are picking up or putting away the white page, which just doesn't make any sense. It didn't have any noticeable impact on the game, because that case only does something if the hiding place for the white page is open, and apparently that can only happen while you're at that hiding place. I have verified that it's still possible to get the white page, and that it's still possible to raise the sunken ship.
2013-01-03MOHAWK: Silence warningsMatthew Hoops
2012-12-16MOHAWK: Fix an uninitialized var usage in MechanicalBastien Bouclet
Thanks to digitall for the report
2012-12-16MOHAWK: Fix opening the library in Myst DemoBastien Bouclet
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-12-16MOHAWK: Implement the last two Myst opcodesBastien Bouclet
2012-12-16MOHAWK: Fix Myst ME's clock tower weight not going back upBastien Bouclet
2012-12-16MOHAWK: Add a workaround for Myst ME fortress rotation bugBastien Bouclet
2012-12-16MOHAWK: Play Stoneship chest valve opening movie backwardsBastien Bouclet
2012-12-16MOHAWK: Play Channelwood stairs door closing movie backwardsBastien Bouclet
2012-12-16MOHAWK: Implement Mechanical fortress rotationBastien Bouclet
Both the simulation and the actual rotation.
2012-12-16MOHAWK: Play the gear closing movie in MystBastien Bouclet
2012-12-16MOHAWK: Implement the Myst boiler moviesBastien Bouclet
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-12MOHAWK: Use setStopTime()Matthew Hoops
2012-07-29MOHAWK: Remove Myst ME Macintosh "support"Matthew Hoops
The Mac version of Myst ME is actually not Mohawk and is instead closer to the engine used in Myst3.