Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-03 | MOHAWK: Switch to slot based save file naming for Myst | Bastien Bouclet | |
Myst previously used the user provided description as the save filename. This was not working when the user entered chacacters forbidden by the filesystem. The actual save format has not changed. Old saves are still compatible, but must be renamed to 'myst-###.mys' and 'myst-###.mym'. Fixes 7106. | |||
2016-02-22 | MOHAWK: Add support for the ScummVM save metadata features | Bastien Bouclet | |
The metadata is saved in a separate file to keep compatibility with the original engine saves. | |||
2016-02-07 | MOHAWK: Use nullptr where applicable in the Myst code | Bastien Bouclet | |
2014-07-08 | MOHAWK: Reset some Myst state variables as per the original | Bastien Bouclet | |
This fixes a bug where the player could be stuck on Channelwood's lower level with the elevator on the upper level. This also turns the light off on Stoneship when entering the age, since the battery is depleted. Thanks to dtungsten for submitting this fix in PR#478. | |||
2014-02-18 | MOHAWK: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-08-07 | MOHAWK: Disable zip mode in Myst demo | Bastien Bouclet | |
2011-05-15 | MOHAWK: Fix loading a Myst savegame from the launcher. | Bastien Bouclet | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-13 | MOHAWK: Add Achenar's crate state to Mechanical state | Bastien Bouclet | |
2011-01-27 | MOHAWK: Implement Stoneship chest puzzle | Bastien Bouclet | |
svn-id: r55577 | |||
2011-01-09 | MOHAWK: Add a stub for Myst var getter 308 | Bastien Bouclet | |
svn-id: r55187 | |||
2011-01-09 | MOHAWK: Myst zip mode improvements | Bastien Bouclet | |
- Save visited zip destinations in the game state - Only allow zipping to visited zip destinations - Save zip mode setting in the game state svn-id: r55185 | |||
2011-01-09 | MOHAWK: Implement minimal D'ni stack. Lacking movie control. | Bastien Bouclet | |
svn-id: r55180 | |||
2011-01-07 | MOHAWK: Merge Myst intro opcode 100 with generic opcode 40 into engine ↵ | Bastien Bouclet | |
method changeStack svn-id: r55152 | |||
2010-12-30 | MOHAWK: Implement Myst opcodes 129 to 132, and 192 to 197, Stellar ↵ | Bastien Bouclet | |
observatory buttons svn-id: r55065 | |||
2010-12-29 | MOHAWK: Implement Myst opcode 214, Stellar observatory initialization | Bastien Bouclet | |
svn-id: r55063 | |||
2010-12-26 | MOHAWK: Move myst_saveload.* to myst_state.* | Matthew Hoops | |
svn-id: r55045 |