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path: root/engines/mohawk/myst_state.h
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2018-06-29MOHAWK: MYST: Introduce a main menu stackBastien Bouclet
Used in the 25th Anniversary edition of Myst ME
2018-06-13MOHAWK: MYST: Move the current stack id to ScriptParserBastien Bouclet
2018-05-19MOHAWK: MYST: Fix the Wii/GameCube buildBastien Bouclet
2018-05-19MOHAWK: MYST: Autosave to Slot 0David Fioramonti
The game will autosave to slot 0 using the save period given in the scummvm config file or when the user exits using the GMM. Autosaves are only allowed when an autosave is in slot 0 or there is no save in slot 0. This will not override any saves the player has previously put in save slot 0. If there is a save in slot 0 that is not an autosave then there will be no autosaving.
2018-04-27MOHAWK: MYST: Make Dni/Atrus endings an enumDavid Fioramonti
The global variable "ending" tracks various states that Atrus can be in. This variable determines what video of Atrus will be playing and if the brother books have been destroyed. Despite this variable being called ending there are other endings not captured by this variable (like the brother endings). Also change spelling of Dini to Dni for one usage of ActiveAge from a previous commit.
2018-04-26MOHAWK: MYST: Make global currentAge an enumDavid Fioramonti
This global basically tracks what age/book/stack the player is in. It is also used to change stacks via MohawkEngine_Myst::changeToStack() by being an index for MystScriptParser::_stackMap and MystScriptParser::_startCard. E.x., instead of _global.currentAge = 2 now _global.currentAge = kMystLibrary. Also two of the endings are considered Ages instead of being apart of _global.ending.
2018-04-25MOHAWK: MYST: Turn held page state into an enumdafioram
Previously, the held page stage was an unsigned int 16 with values 0-13. The enum will make its state more clear.
2016-04-03MOHAWK: Switch to slot based save file naming for MystBastien Bouclet
Myst previously used the user provided description as the save filename. This was not working when the user entered chacacters forbidden by the filesystem. The actual save format has not changed. Old saves are still compatible, but must be renamed to 'myst-###.mys' and 'myst-###.mym'. Fixes 7106.
2016-02-22MOHAWK: Add support for the ScummVM save metadata featuresBastien Bouclet
The metadata is saved in a separate file to keep compatibility with the original engine saves.
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-02-13MOHAWK: Add Achenar's crate state to Mechanical stateBastien Bouclet
2011-01-27MOHAWK: Implement Stoneship chest puzzleBastien Bouclet
svn-id: r55577
2011-01-09MOHAWK: Myst zip mode improvementsBastien Bouclet
- Save visited zip destinations in the game state - Only allow zipping to visited zip destinations - Save zip mode setting in the game state svn-id: r55185
2011-01-09MOHAWK: Implement minimal D'ni stack. Lacking movie control.Bastien Bouclet
svn-id: r55180
2010-12-29MOHAWK: Implement Myst opcode 214, Stellar observatory initializationBastien Bouclet
svn-id: r55063
2010-12-26MOHAWK: Move myst_saveload.* to myst_state.*Matthew Hoops
svn-id: r55045