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path: root/engines/mohawk/riven.h
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2017-08-06MOHAWK: Riven: Load only the data files for the current game versionBastien Bouclet
The Steam version is a DVD version, but also has files from the CD version in the data folder. We need to load only the files from the DVD version to prevent data inconsistencies. Also check on startup that all the required datafiles are present. Possibly fixes #10052.
2017-07-29MOHAWK: Riven: Let the gameloop gracefully end when quittingBastien Bouclet
Prevents the quit confirmation dialog from being displayed at the end of the game's ending if it is enabled. Fixes #9943.
2017-07-14MOHAWK: Riven: Patch prison island dome switch sound changeBastien Bouclet
Fixes #9958.
2017-07-12MOHAWK: Riven: Improve save load error handlingBastien Bouclet
A GUI error message is now displayed if an error occurs when loading a save.
2017-07-11MOHAWK: Riven: Fix card leave scripts when changing stacksBastien Bouclet
Card leave scripts were using data from the new stack, whereas they should have been using data from the old stack to which they belong. Fixes Trac#9928.
2017-07-03MOHAWK: Get rid of refreshCardBastien Bouclet
2017-07-03MOHAWK: Remove unused / not working functionsBastien Bouclet
2017-07-03MOHAWK: Switch enabling the debug rectangles to a console varBastien Bouclet
2017-07-03MOHAWK: Switch timers to script commandsBastien Bouclet
2017-07-03MOHAWK: Change the delay function not to have an event loopBastien Bouclet
Fixes events getting lost during delays
2017-07-03MOHAWK: Rewrite the Riven movie managerBastien Bouclet
2017-07-03MOHAWK: Allow games to opt out of the default video managerBastien Bouclet
2017-07-03MOHAWK: Implement card transitions for RivenBastien Bouclet
2017-07-03MOHAWK: Move Riven's sunner alert handling to the jungle stackBastien Bouclet
2017-07-03MOHAWK: Keep turning pages while the mouse is pressed in Atrus' bookBastien Bouclet
2017-07-03MOHAWK: Improve script debug outputBastien Bouclet
2017-07-03MOHAWK: Move Riven inventory code to a new classBastien Bouclet
2017-07-03MOHAWK: Move the timer callbacks to the stacksBastien Bouclet
2017-07-03MOHAWK: Factor out stack name-id mappingBastien Bouclet
2017-07-03MOHAWK: Move the external commands to their respective stacksBastien Bouclet
2017-07-03MOHAWK: Prepare empty classes for the Riven stacksBastien Bouclet
2017-07-03MOHAWK: Rename the card and stack accessorsBastien Bouclet
2017-07-03MOHAWK: Move card id remapping to RivenStackBastien Bouclet
2017-07-03MOHAWK: Move the resource names to RivenStackBastien Bouclet
2017-07-03MOHAWK: Introduce a new RivenStack classBastien Bouclet
2017-07-03MOHAWK: The ignoreNextMouseUp workaround is not necessary anymoreBastien Bouclet
We now check the mouse up event happens on the same hotspot as the mouse down event.
2017-07-03MOHAWK: Move the current hotspot to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move Riven's name lists to a separate classBastien Bouclet
2017-07-03MOHAWK: Move the hotspot list to RivenCardBastien Bouclet
Also replace all hardcoded accesses to the hotspot array with hotspot queries.
2017-07-03MOHAWK: Make the RivenHotspot fields privateBastien Bouclet
2017-07-03MOHAWK: Turn the active hotspot into a pointerBastien Bouclet
2017-07-03MOHAWK: Start converting RivenHotspot into a classBastien Bouclet
2017-07-03MOHAWK: Chane Riven's graphics manager to automatically handle screen updatesBastien Bouclet
2017-07-03MOHAWK: Move PLST handling to the RivenCard classBastien Bouclet
2017-07-03MOHAWK: Remove the current card id from the Riven engine classBastien Bouclet
2017-07-03MOHAWK: Move Riven's Card to a separate objectBastien Bouclet
2016-08-11MOHAWK: Add a Riven specific sound managerBastien Bouclet
- Add ambient sound fading - Fix ambient sound volume to use the list-level volume
2016-08-11MOHAWK: Allow the games to have a different sound managerBastien Bouclet
2016-04-14JANITORIAL: Reduce GUI header dependenciesOri Avtalion
2014-05-03MOHAWK: Use original stack ID mapping for RivenMatthew Hoops
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-03-16MOHAWK: Disable Riven demo save/load GUI buttonsMatthew Hoops
2011-08-15MOHAWK: Stub off Riven transition speed codeMatthew Hoops
2011-08-11MOHAWK: Implement the rest of the sunners codeMatthew Hoops
2011-06-14MOHAWK: Finish implementation of Riven's storeMovieOpcode opcodeMatthew Hoops
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-03-23MOHAWK: Use direct access on the hashmap for Riven variables nowMatthew Hoops
2011-03-23MOHAWK: Make Riven's save/load code use the variable map directlyMatthew Hoops