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path: root/engines/mohawk/riven_saveload.h
AgeCommit message (Collapse)Author
2018-06-29MOHAWK: RIVEN: Use an in-game thumbnail when saving from the menuBastien Bouclet
Instead of a thumbnail of the menu itself.
2018-05-20MOHAWK: RIVEN: Add Autosave SupportDavid Fioramonti
The game will autosave to slot 0 using the save period given in the scummvm config file. Or when the user quits. Autosaves are only allowed when an autosave is in slot 0, there is no save in slot 0, or there is a save, but it is corrupt. This will not override any saves the player has previously put in save slot 0. If there is a save in slot 0 that is not an autosave then there will be no autosaving.
2016-07-10MOHAWK: Switch Riven saves to a slot based naming schemeBastien Bouclet
Existing saves are compatible but must be renamed to riven-###.rvn
2016-07-10MOHAWK: Save ScummVM specific metadata in the Riven savesBastien Bouclet
- Thumbnail - Save date - Save description - Total play time
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-03-16MOHAWK: Improve Riven save/load error messagesMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-06-26Fix saving while viewing the inventory in Riven and cleanup the save/load code.Matthew Hoops
svn-id: r50333
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727