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path: root/engines/mohawk/riven_scripts.h
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2017-08-11MOHAWK: Riven: Patch an invalid card change when entering Gehn's officeBastien Bouclet
Fixes #10118.
2017-07-19MOHAWK: Riven: Add script patch for missing sound when entering subBastien Bouclet
Fixes #9972.
2017-07-14MOHAWK: Riven: Patch prison island dome switch sound changeBastien Bouclet
Fixes #9958.
2017-07-05MOHAWK: Use movie slots instead of movie ids for stored opcodesBastien Bouclet
Fixes Trac#9873.
2017-07-03MOHAWK: Switch SimpleCommand arguments to Common::ArrayBastien Bouclet
2017-07-03MOHAWK: Add some missing public interface commentsBastien Bouclet
2017-07-03MOHAWK: Implement interrupting scripts for the new script managerBastien Bouclet
2017-07-03MOHAWK: Switch timers to script commandsBastien Bouclet
2017-07-03MOHAWK: Rewrite the Riven movie managerBastien Bouclet
2017-07-03MOHAWK: Rework stack frame updates to work like the originalBastien Bouclet
2017-07-03MOHAWK: Add an enum for Riven's command typesBastien Bouclet
2017-07-03MOHAWK: Keep turning pages while the mouse is pressed in Atrus' bookBastien Bouclet
2017-07-03MOHAWK: Improve script debug outputBastien Bouclet
2017-07-03MOHAWK: Add a command to check if background scripts are runningBastien Bouclet
2017-07-03MOHAWK: Turn script commands into SharedPtrsBastien Bouclet
Commands can be shared between scripts when adding commands from one script to another.
2017-07-03MOHAWK: Move the changeToStack command to a dedicated classBastien Bouclet
2017-07-03MOHAWK: Add a convenience method for creating a script with a single commandBastien Bouclet
2017-07-03MOHAWK: Ensure constructing and deleting cards does not have side effectsBastien Bouclet
2017-07-03MOHAWK: Add console commands to dump Riven cards and stacks to stdoutBastien Bouclet
2017-07-03MOHAWK: Move running the card leave script to the RivenCard destructorBastien Bouclet
2017-07-03MOHAWK: Move the current hotspot to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move Riven's name lists to a separate classBastien Bouclet
2017-07-03MOHAWK: Chane Riven's graphics manager to automatically handle screen updatesBastien Bouclet
2017-07-03MOHAWK: Move PLST handling to the RivenCard classBastien Bouclet
2017-07-03MOHAWK: Move Riven's Card to a separate objectBastien Bouclet
2017-07-03MOHAWK: Add a script queue to Riven's script managerBastien Bouclet
2017-07-03MOHAWK: Add documentation to Riven's script moduleBastien Bouclet
2017-07-03MOHAWK: Rename Riven's script typesBastien Bouclet
2017-07-03MOHAWK: Change Riven's scripts not to have a typeBastien Bouclet
2017-07-03MOHAWK: Refactor the script manager to read data to Command classesBastien Bouclet
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2011-06-14MOHAWK: Finish implementation of Riven's storeMovieOpcode opcodeMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-03-22MOHAWK: Begin to implement Riven opcode 38Matthew Hoops
Also, renamed it to better reflect its purpose
2011-01-23MOHAWK: Cleanup Riven opcode 12 (now known as stopSound())Matthew Hoops
svn-id: r55457
2011-01-18MOHAWK: Rename some VideoManager functions so we have some unified naming ↵Matthew Hoops
between versions svn-id: r55312
2010-11-23MOHAWK: Pass objs by const ref not by valueMax Horn
svn-id: r54443
2010-09-01MOHAWK: Implement xbookclickMatthew Hoops
It is now possible to trap Gehn in the trap book. Side note: Riven is now completable from the beginning provided you know the D'ni number system already (and the marble puzzle is just hacked to always work). svn-id: r52482
2010-07-09Introduce the RivenScriptManager to keep track of scripts and free them when ↵Matthew Hoops
required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. svn-id: r50761
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727