Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-27 | MOHAWK: RIVEN: Only use x mouse position to move dome sliders | David Fioramonti | |
Fixes Trac#10642. The original engine will move the dome sliders whenever the player is dragging a dome slider to the left or right regardless of y position. In ScummVM the dome slider position would only change to the players x mouse position when the y value was also in the slider hotspot. This change removes the y check by making the point to be checked always have a y value in the hotspot rect. The x values are also bound to the max and min value that any of the slider hotspots can have. This allows the slider to go all the way to the left and right even if the user has gone past the slider area to the left or right while still holding the slider. | |||
2017-07-29 | MOHAWK: Riven: Let the gameloop gracefully end when quitting | Bastien Bouclet | |
Prevents the quit confirmation dialog from being displayed at the end of the game's ending if it is enabled. Fixes #9943. | |||
2017-07-03 | MOHAWK: Check the Garden island external commands against the original | Bastien Bouclet | |
2017-07-03 | MOHAWK: Check the Jungle island external commands against the original | Bastien Bouclet | |
2017-07-03 | MOHAWK: Rewrite the Riven movie manager | Bastien Bouclet | |
2017-07-03 | MOHAWK: Use explicit bitmap names for the dome sliders | Bastien Bouclet | |
2017-07-03 | MOHAWK: Move the external commands to their respective stacks | Bastien Bouclet | |
2017-07-03 | MOHAWK: Prepare empty classes for the Riven stacks | Bastien Bouclet | |