Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-23 | MOHAWK: Use direct access on the hashmap for Riven variables now | Matthew Hoops | |
2011-03-23 | MOHAWK: Make Riven's save/load code use the variable map directly | Matthew Hoops | |
2011-03-23 | MOHAWK: Begin using a hashmap to store Riven variables | Matthew Hoops | |
2011-01-24 | MOHAWK: Fix Gehn's music player when clicking on it the first time (thanks, ↵ | Matthew Hoops | |
digitall) svn-id: r55495 | |||
2011-01-24 | MOHAWK: Properly initialize the bspit-gspit magcar variables (thanks, digitall) | Matthew Hoops | |
svn-id: r55494 | |||
2011-01-23 | MOHAWK: Enable the Riven easter egg shortcut | Matthew Hoops | |
svn-id: r55458 | |||
2011-01-14 | MOHAWK: Fix the beetle animations in Riven | Matthew Hoops | |
svn-id: r55240 | |||
2010-09-05 | MOHAWK: Cleanup | Matthew Hoops | |
- Split the main Riven event loop into a separate function for readability and for use in the sunner external functions eventually - Some minor function signature changes (const!) - Rename matchVarToString() to getVar() (I have no idea where that original name came from, considering it takes a string and returns a variable - Use solely Common::String in getVar() svn-id: r52538 | |||
2010-06-26 | Gehn's cage should be closed initially, so initialize ocage to 1. | Matthew Hoops | |
svn-id: r50337 | |||
2010-06-24 | Implement the rest of xvalvecontrol for the boiler puzzle in Riven, ↵ | Matthew Hoops | |
initialize a variable for the boiler platform switch. svn-id: r50200 | |||
2010-02-16 | Move Riven variable randomization to initVars() and implement randomization ↵ | Matthew Hoops | |
for the dome and prison combinations. svn-id: r48070 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-12-29 | Add Mohawk engine code. Part 1/3: main code. | Eugene Sandulenko | |
svn-id: r46727 |