aboutsummaryrefslogtreecommitdiff
path: root/engines/mohawk/riven_vars.cpp
AgeCommit message (Collapse)Author
2011-01-24MOHAWK: Fix Gehn's music player when clicking on it the first time (thanks, ↵Matthew Hoops
digitall) svn-id: r55495
2011-01-24MOHAWK: Properly initialize the bspit-gspit magcar variables (thanks, digitall)Matthew Hoops
svn-id: r55494
2011-01-23MOHAWK: Enable the Riven easter egg shortcutMatthew Hoops
svn-id: r55458
2011-01-14MOHAWK: Fix the beetle animations in RivenMatthew Hoops
svn-id: r55240
2010-09-05MOHAWK: CleanupMatthew Hoops
- Split the main Riven event loop into a separate function for readability and for use in the sunner external functions eventually - Some minor function signature changes (const!) - Rename matchVarToString() to getVar() (I have no idea where that original name came from, considering it takes a string and returns a variable - Use solely Common::String in getVar() svn-id: r52538
2010-06-26Gehn's cage should be closed initially, so initialize ocage to 1.Matthew Hoops
svn-id: r50337
2010-06-24Implement the rest of xvalvecontrol for the boiler puzzle in Riven, ↵Matthew Hoops
initialize a variable for the boiler platform switch. svn-id: r50200
2010-02-16Move Riven variable randomization to initVars() and implement randomization ↵Matthew Hoops
for the dome and prison combinations. svn-id: r48070
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727