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path: root/engines/mohawk/riven_vars.cpp
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2017-07-15MOHAWK: Riven: Set more variables when starting new gamesBastien Bouclet
Fixes #9960.
2017-07-03MOHAWK: Check the Books external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Check the Book making island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Implement card transitions for RivenBastien Bouclet
2017-07-03MOHAWK: Rename the card and stack accessorsBastien Bouclet
2017-07-03MOHAWK: Move the resource names to RivenStackBastien Bouclet
2017-07-03MOHAWK: Move Riven's name lists to a separate classBastien Bouclet
2014-05-04MOHAWK: Add missing commaMatthew Hoops
2014-05-03MOHAWK: Use properly cased names for Riven variablesMatthew Hoops
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-03-19MOHAWK: Properly initialize the Riven tdomeelev variableMatthew Hoops
Thanks to Robot_Maker20 for noticing the bug
2011-08-15MOHAWK: Stub off Riven transition speed codeMatthew Hoops
2011-08-11MOHAWK: Error out on any unknown Riven stack variablesMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-23MOHAWK: Use direct access on the hashmap for Riven variables nowMatthew Hoops
2011-03-23MOHAWK: Make Riven's save/load code use the variable map directlyMatthew Hoops
2011-03-23MOHAWK: Begin using a hashmap to store Riven variablesMatthew Hoops
2011-01-24MOHAWK: Fix Gehn's music player when clicking on it the first time (thanks, ↵Matthew Hoops
digitall) svn-id: r55495
2011-01-24MOHAWK: Properly initialize the bspit-gspit magcar variables (thanks, digitall)Matthew Hoops
svn-id: r55494
2011-01-23MOHAWK: Enable the Riven easter egg shortcutMatthew Hoops
svn-id: r55458
2011-01-14MOHAWK: Fix the beetle animations in RivenMatthew Hoops
svn-id: r55240
2010-09-05MOHAWK: CleanupMatthew Hoops
- Split the main Riven event loop into a separate function for readability and for use in the sunner external functions eventually - Some minor function signature changes (const!) - Rename matchVarToString() to getVar() (I have no idea where that original name came from, considering it takes a string and returns a variable - Use solely Common::String in getVar() svn-id: r52538
2010-06-26Gehn's cage should be closed initially, so initialize ocage to 1.Matthew Hoops
svn-id: r50337
2010-06-24Implement the rest of xvalvecontrol for the boiler puzzle in Riven, ↵Matthew Hoops
initialize a variable for the boiler platform switch. svn-id: r50200
2010-02-16Move Riven variable randomization to initVars() and implement randomization ↵Matthew Hoops
for the dome and prison combinations. svn-id: r48070
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727