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path: root/engines/mohawk/sound.h
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2011-03-29MOHAWK: Add Sound::isPlaying() function.Alyssa Milburn
2011-03-22MOHAWK: Remove 'old' from the LB v1 sound function tooMatthew Hoops
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-01-23MOHAWK: Implement Riven's stopSound() and fadeAmbientSounds() opcodesMatthew Hoops
svn-id: r55460
2011-01-22MOHAWK: Fix meaning of the sound loop variableMatthew Hoops
svn-id: r55433
2011-01-22MOHAWK: Update the ADPC chunk codeMatthew Hoops
svn-id: r55431
2011-01-19MOHAWK: Don't use a fixed-size array for cue lists.Alyssa Milburn
svn-id: r55335
2011-01-19MOHAWK: Use a separate SndHandle for Myst's background soundMatthew Hoops
svn-id: r55330
2011-01-19MOHAWK: Add some supporting code for cue lists.Alyssa Milburn
svn-id: r55328
2011-01-18MOHAWK: Rename some Myst-specific sound functions; cleanupMatthew Hoops
svn-id: r55314
2011-01-11MOHAWK: Cleanup Mohawk wave parsingMatthew Hoops
svn-id: r55212
2011-01-03MOHAWK: Add stopMidi() function.Alyssa Milburn
svn-id: r55113
2011-01-02MOHAWK: Don't leak the MIDI data.Alyssa Milburn
svn-id: r55094
2010-12-24MOHAWK: Fix playing sound from aliases in Myst ME.Bastien Bouclet
svn-id: r55031
2010-12-18MOHAWK: Separate background sound handling from other sounds for Myst. Allow ↵Bastien Bouclet
the scripts to change the background sound volume. svn-id: r54953
2010-12-16MOHAWK: Implement Myst opcodes 146, 149, 150, 150 : Minimal boilerBastien Bouclet
svn-id: r54934
2010-11-29MOHAWK: Don't store the sound name in SndHandleMatthew Hoops
svn-id: r54647
2010-11-29MOHAWK: Remove superfluous junk (no not Mohawk itself).Johannes Schickel
svn-id: r54646
2010-11-29MOHAWK : Implemented selenitic sound lock slider opcodes and adjusted ↵Bastien Bouclet
sliders behaviour. svn-id: r54610
2010-11-29MOHAWK : Finished implementing Selenitic sound receiverBastien Bouclet
svn-id: r54593
2010-11-27MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and ↵Matthew Hoops
others) svn-id: r54514
2010-09-08MOHAWK: Implement blocking sound in RivenMatthew Hoops
Sounds that set the third argument of the playSound opcode to 1 (wherever they may be) will now block. The volume parameter of playSound is also now honored. Merge the Myst sound blocking code with this too. svn-id: r52643
2010-09-07MOHAWK: Sound cleanupMatthew Hoops
Merge the Riven sound file code with the main Riven resource code and remove the mainSoundFile parameter from Sound::playSound(). Reasoning: The sound id's do not collide with the sound id's in the main data files. The sound archives only exist because the original CD version had the ability to choose between low and high quality audio. svn-id: r52631
2010-02-26Cleanup the sound code a bit.Matthew Hoops
svn-id: r48133
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-24Fill in the unknown values of the ADPC chunk in Mohawk sounds and update ↵Matthew Hoops
comments. svn-id: r47528
2010-01-22Always loop sounds declared in the VIEW resources of Myst. While Myst ↵Matthew Hoops
specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME. svn-id: r47431
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2009-12-30Removed some unnecessary whitespace. Changed some spaces to tabs.Torbjörn Andersson
svn-id: r46735
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727