Age | Commit message (Collapse) | Author |
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svn-id: r54843
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svn-id: r54443
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- Renamed getRawData() to getResource()
- Add a getResource() and hasResource() function for named resources
- Other minor formatting changes
svn-id: r54396
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- The exit button now appears and is functional
- The intro movies now play on start up
- Add shortcuts for returning to the menu/playing the intro videos again
- Make the text when hitting a boundary match the original
- Change the wording of the browser button message
- Note: The demo's extras.mhk (not the full game's!) is required now
svn-id: r52509
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It is now possible to trap Gehn in the trap book. Side note: Riven is now completable from the beginning provided you know the D'ni number system already (and the marble puzzle is just hacked to always work).
svn-id: r52482
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Now takes a pointer to a stream, instead of a reference.
The rational is that in all instances, callers have a pointer
(and dereference it to call load), and all load implementations
turn the reference back into a pointer.
svn-id: r51725
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addition to index for duplicate MLST's.
svn-id: r49395
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played; minor cleanup.
svn-id: r49377
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svn-id: r49254
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svn-id: r49237
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svn-id: r49215
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using the sliders).
svn-id: r49208
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Mohawk is not enabled) so SCI can use the code.
svn-id: r49165
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