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path: root/engines/mohawk/video.cpp
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2010-09-03MOHAWK: Improve support for the Riven DemoMatthew Hoops
- The exit button now appears and is functional - The intro movies now play on start up - Add shortcuts for returning to the menu/playing the intro videos again - Make the text when hitting a boundary match the original - Change the wording of the browser button message - Note: The demo's extras.mhk (not the full game's!) is required now svn-id: r52509
2010-09-01MOHAWK: Implement xbookclickMatthew Hoops
It is now possible to trap Gehn in the trap book. Side note: Riven is now completable from the beginning provided you know the D'ni number system already (and the marble puzzle is just hacked to always work). svn-id: r52482
2010-08-04GRAPHICS: Change signature of VideoDecoder::load()Max Horn
Now takes a pointer to a stream, instead of a reference. The rational is that in all instances, callers have a pointer (and dereference it to call load), and all load implementations turn the reference back into a pointer. svn-id: r51725
2010-06-02Fix a regression from r49377 - we should be checking against code in ↵Matthew Hoops
addition to index for duplicate MLST's. svn-id: r49395
2010-06-01Fix videos in Riven activated from a different card from which they are ↵Matthew Hoops
played; minor cleanup. svn-id: r49377
2010-05-27Add some null checking when pausing/resuming videos.Matthew Hoops
svn-id: r49254
2010-05-26Fix the 'boiling water' videos in the boiler puzzle.Matthew Hoops
svn-id: r49237
2010-05-25Fix a Myst regression: not a good idea to use memset on a Common::String :)Matthew Hoops
svn-id: r49215
2010-05-25Implement *scpbtn and *_domecheck. The domes can now be opened/closed (not ↵Matthew Hoops
using the sliders). svn-id: r49208
2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when ↵Matthew Hoops
Mohawk is not enabled) so SCI can use the code. svn-id: r49165