Age | Commit message (Collapse) | Author |
|
|
|
This will break movies called by scripts until event handling is
decorrelated from script calls.
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #9972.
|
|
Fixes #9970.
|
|
Fixes #9969.
|
|
Fixes #9960.
|
|
Fixes #9947.
|
|
The games tries to match objects between the old and new card by
offsetting the transition of the new card.
Fixes #9947.
|
|
Fixes #9958.
|
|
A GUI error message is now displayed if an error occurs when loading a
save.
|
|
Card leave scripts were using data from the new stack, whereas they
should have been using data from the old stack to which they belong.
Fixes Trac#9928.
|
|
It is used as a source for the fade from black effect. Ensures the first
fading effect fades from black and not the previous view.
Fixes #9929, #9930, #9931, #9932, #9933.
|
|
Fixes #9921.
|
|
Fixes #9916.
|
|
Fixes #9911.
|
|
|
|
|
|
When two entries in the file table shared the same data in the archive,
the resource size of the first entry was incorrectly set to zero.
Fixes #9905.
|
|
|
|
Fixes Trac#9873.
|
|
Closing them was causing a crash when using the lake viewer since there
is nothing to load back the lake video. Fixes Trac#9892.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
We were previously reloading the current cursor from raw data on each
frame.
|
|
|
|
|
|
The last pattern based query was removed from Riven
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|