Age | Commit message (Collapse) | Author |
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working LB V3 games as unstable
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These will not start yet, so maybe they should be marked as GF_UNSTABLE?
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zero (patch from P. Monnerat)
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Demo.
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Thanks to bgKa for looking at this.
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- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue()
- Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped.
- When bird is singing, play sound continuously.
- When operating the fortress elevator, keep the engine sound active while the elevator is moving.
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This allows script strings to be parsed into LB bytecode.
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Thanks to fuzzie for noticing
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