Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-23 | MOHAWK: Support for the Riven JP CD structure | Eugene Sandulenko | |
2016-10-23 | MOHAWK: Fix Riven JP platform | Eugene Sandulenko | |
2016-10-23 | MOHAWK: Add detection for Japanese Riven | Eugene Sandulenko | |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko | |
2016-10-07 | MOHAWK: Enable Myst for the release | Eugene Sandulenko | |
2016-10-02 | MOHAWK: Fix compilation | Lothar Serra Mari | |
2016-10-02 | MOHAWK: Enable translations for 'game is paused' string | Lothar Serra Mari | |
2016-09-26 | MOHAWK: Hide some warnings | Bastien Bouclet | |
Fixes #9571, fixes #9572. | |||
2016-09-25 | MOHAWK: Fix the tower rotation line to be white instead of black | Bastien Bouclet | |
This was a regression from the default palette change. Fixes #9567. | |||
2016-09-25 | MOHAWK: Always restart a sound when replacing it with the same one | Bastien Bouclet | |
Fixes #9569 | |||
2016-09-25 | MOHAWK: Use the color of the first pixel as the transparent cursor color | Bastien Bouclet | |
Fixes #9568 | |||
2016-09-15 | MOHAWK: Change the game ID for the making of Myst to lowercase | Bastien Bouclet | |
No target upgrade needed since it is not stored in the config file. | |||
2016-08-16 | MOHAWK: Fix setting the ambient sound volumes | Bastien Bouclet | |
A crash would occur when the number of ambient sound decreases while keeping the same base sound. Fixes #7184. | |||
2016-08-11 | MOHAWK: Add a Riven specific sound manager | Bastien Bouclet | |
- Add ambient sound fading - Fix ambient sound volume to use the list-level volume | |||
2016-08-11 | MOHAWK: Allow the games to have a different sound manager | Bastien Bouclet | |
2016-08-11 | MOHAWK: Move makeMohawkWaveStream out of the Sound class | Bastien Bouclet | |
2016-08-03 | MOHAWK: Load games from outside the options dialog loop | Thierry Crozat | |
Loading games from inside the dialog loop may cause cursor glitches. This commits applies the same fix to the MohawkOptionsDialog as the one that already existed for the global main menu. This finished to fix bug #7164. | |||
2016-07-24 | MOHAWK: Make sure the cursor is visible after loading in Myst | Bastien Bouclet | |
Fixes #7164. | |||
2016-07-10 | MOHAWK: Switch Riven saves to a slot based naming scheme | Bastien Bouclet | |
Existing saves are compatible but must be renamed to riven-###.rvn | |||
2016-07-10 | MOHAWK: Save ScummVM specific metadata in the Riven saves | Bastien Bouclet | |
- Thumbnail - Save date - Save description - Total play time | |||
2016-07-10 | MOHAWK: The French DVD version of Riven is just a repackaged CD version | Bastien Bouclet | |
2016-07-10 | MOHAWK: Make the Riven saved games loadable by the original engine | Bastien Bouclet | |
2016-07-04 | MOHAWK: Have the Myst and Riven options dialog share a base class | Bastien Bouclet | |
Now the Riven options dialog has the same features as the Myst one: - Screen centering - Save / Load / Quit buttons | |||
2016-07-04 | MOHAWK: Change the Riven options dialog's cancel button not to save the settings | Bastien Bouclet | |
2016-07-04 | MOHAWK: Change the Riven options dialog not to subclass GUI::OptionsDialog | Bastien Bouclet | |
2016-06-26 | MOHAWK: Remap bitmaps not to use undefined colors | Bastien Bouclet | |
The Spanish version of Myst has bitmaps that use palette indices in the system reserved range. Affected pixels previously used colors from the Windows system palette instead of the bitmap's own palette, resulting in visual glitches. Bitmaps are now remapped to the screen palette which is made of the Windows reserved palette and part of the bitmap palette. The original engine used GDI's StretchDIBits with DIB_RGB_COLORS to achieve the same result. Fixes #7153. | |||
2016-06-13 | MOHAWK: Engine classes initializations | Eugene Sandulenko | |
2016-06-01 | MOHAWK: Initialize some more variables | Strangerke | |
2016-06-01 | MOHAWK: Remove yet another useless variable | Strangerke | |
2016-06-01 | MOHAWK: Change several variables to boolean | Strangerke | |
2016-06-01 | MOHAWK: Remove a useless structure | Strangerke | |
2016-06-01 | MOHAWK: Initialize some variables | Strangerke | |
2016-05-30 | MOHAWK: Initialize some variables | Strangerke | |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2016-04-17 | MOHAWK: Update the screen immediatly when changing stacks | Bastien Bouclet | |
This fixes the linking sound being played before the new age is displayed. Thanks to rootfather for noticing. | |||
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-04-03 | MOHAWK: Fix endianness issue in Myst opcode 30 | Bastien Bouclet | |
The previous code was reading data of the system's endianness as little endian. Now the data is converted to little endian before it is read. Attempt to fix #7100. | |||
2016-04-03 | MOHAWK: Switch to slot based save file naming for Myst | Bastien Bouclet | |
Myst previously used the user provided description as the save filename. This was not working when the user entered chacacters forbidden by the filesystem. The actual save format has not changed. Old saves are still compatible, but must be renamed to 'myst-###.mys' and 'myst-###.mym'. Fixes 7106. | |||
2016-04-01 | MOHAWK: Add detection.cpp to POTFILES | Bastien Bouclet | |
Fixes #7102 | |||
2016-03-30 | MOHAWK: Added detection for early Russian Riven version. Bug #6471 | Eugene Sandulenko | |
2016-03-30 | MOHAWK: Added 2 more livingbook versions. Bug #6557 | Eugene Sandulenko | |
2016-03-28 | MOHAWK: Play the gears sound when resetting the Myst clock puzzle | Bastien Bouclet | |
Fixes #7093. | |||
2016-03-27 | MOHAWK: Promote Myst from UNSTABLE to TESTING | Bastien Bouclet | |
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-03-05 | Revert "MOHAWK: Promote Myst from UNSTABLE to TESTING" | Eugene Sandulenko | |
This reverts commit 04b5f3833771c3073df5860c023c8274706dbbc7. We need to make an official announcement first. | |||
2016-03-05 | MOHAWK: Promote Myst from UNSTABLE to TESTING | Bastien Bouclet | |
2016-03-05 | MOHAWK: Build Myst by default | Bastien Bouclet | |
2016-03-05 | MOHAWK: Make the Quit button show the credits | Bastien Bouclet | |