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2011-04-24MOHAWK: Add detection for The Berenstain Bears In The Dark.Alyssa Milburn
2011-04-24MOHAWK: Add detection for Arthur's Birthday.Alyssa Milburn
2011-04-22MOHAWK: Silence MSVC warning (bug #3290528)Littleboy
2011-04-21MOHAWK: Don't initialize a null pointer, to make VS2010 happy.Bastien Bouclet
2011-04-18MOHAWK: Speed up drawRLE8 a bit.Alyssa Milburn
2011-04-17MOHAWK: Do not access Surface::bytesPerPixel anymore.Johannes Schickel
2011-04-17MOHAWK: Prefer Surface::create taking a PixelFormat over the one taking a ↵Johannes Schickel
byte depth.
2011-04-13MOHAWK: Stupid padding fix.Alyssa Milburn
2011-04-13AUDIO: Split the Intel DVI ADPCM into its own classMatthew Hoops
IMA is really just the definition on how to decode a sample from a nibble, DVI is just a way for those nibbles to be stored in the stream.
2011-04-13MOHAWK: LB's 'self' is case-insensitiveAlyssa Milburn
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
MKID_BE relied on unspecified behavior of the C++ compiler, and as such was always a bit unsafe. The new MKTAG macro is slightly less elegant, but does no longer depend on the behavior of the compiler. Inspired by FFmpeg, which has an almost identical macro.
2011-04-11MOHAWK: Add Default Values to LB NotifyEvent Constructor.D G Turner
This silences a number of warnings about possible uninitialized parameter use.
2011-04-11MOHAWK: Add more versions of LB demosMatthew Hoops
From bug #3275626
2011-04-10MOHAWK: Silenced an MSVC waning about an uninitialized var (false positive)md5
2011-04-09MOHAWK: Move per-page data into LBPage.Alyssa Milburn
2011-04-08MOHAWK: Implement LBCode logical operators.Alyssa Milburn
2011-04-07MOHAWK: Detect CarmenTQ's Custom Question CreatorMatthew Hoops
(Same LB version as the main game)
2011-04-07MOHAWK: Implement some LBCode rect commands.Alyssa Milburn
2011-04-07MOHAWK: Implement some more LBCode ops.Alyssa Milburn
2011-04-07MOHAWK: Add some more LBValue helpers.Alyssa Milburn
2011-04-07MOHAWK: Add getItemByName for LB.Alyssa Milburn
2011-04-07MOHAWK: Implement the quit notify LBCode commandMatthew Hoops
2011-04-07MOHAWK: Support LB script flow control.Alyssa Milburn
2011-04-07MOHAWK: Replace most of the LBCode interpreter.Alyssa Milburn
2011-04-07MOHAWK: Handle alignment byte for some targeting modes.Alyssa Milburn
2011-04-02MOHAWK: Fix issues with LB's hardcoded UI logic.Alyssa Milburn
2011-04-02MOHAWK: Minor grammar fixMatthew Hoops
2011-04-02MOHAWK: Fix title of Arthur's Teacher TroubleMatthew Hoops
2011-04-01MOHAWK: Handle waiting for sound cues in LBAnimation.Alyssa Milburn
2011-03-31MOHAWK: Add/update some LB debug/warning stuff.Alyssa Milburn
2011-03-31MOHAWK: Tweaks to LBAnimationItem::setEnabled.Alyssa Milburn
2011-03-31MOHAWK: Update LBAnimationItem running state when anim is done.Alyssa Milburn
2011-03-31MOHAWK: Toggle the post-intro LB menu anim at the right time.Alyssa Milburn
2011-03-31MOHAWK: Use ScummVM GUI fonts for the cstime demoMatthew Hoops
The demo is now playable without using fonts from the full game
2011-03-31MOHAWK: Implement kLBSetHitTest.Alyssa Milburn
2011-03-31MOHAWK: Nicer names/info for some LB data.Alyssa Milburn
2011-03-30MOHAWK: Strip slashes from beginning of LB Windows paths.Alyssa Milburn
2011-03-30MOHAWK: Parse LB page options from the outline.Alyssa Milburn
2011-03-30MOHAWK: Add detection for Just Grandma and Me 2.0Matthew Hoops
2011-03-30MOHAWK: Use tryLoadPageStart where needed in LB.Alyssa Milburn
2011-03-29MOHAWK: Add LB detection entries from pacifist.Alyssa Milburn
This adds entries for Harry and the Haunted House, Ruff's Bone, Stellaluna, and Sheila Rae, the Brave.
2011-03-29MOHAWK: Check isAmbient in LB sound priority code.Alyssa Milburn
2011-03-29MOHAWK: Add Sound::isPlaying() function.Alyssa Milburn
2011-03-29MOHAWK: Looks like LBAnimation ignores sound priorities after all.Alyssa Milburn
2011-03-29MOHAWK: Only stop the last-played sound in LB's playSound.Alyssa Milburn
This might need a version check, but seems to be fine without.
2011-03-29MOHAWK: Stop playing LB anim sounds on seek().Alyssa Milburn
2011-03-29MOHAWK: Fix priority check in LB's lockSound().Alyssa Milburn
2011-03-29MOHAWK: Handle LB item sound priorities.Alyssa Milburn
2011-03-29MOHAWK: Destroying an LBGroupItem destroys the whole group.Alyssa Milburn
2011-03-29MOHAWK: Don't fail to delete consecutive items.Alyssa Milburn