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2010-11-29MOHAWK: More Myst common opcodes checking / renamingBastien Bouclet
2010-11-29MOHAWK: Rename and fix / explain a few Myst opcodesBastien Bouclet
2010-11-29MOHAWK: Describe Myst opcode 9Bastien Bouclet
2010-11-29MOHAWK: Fix Myst opcode 14Bastien Bouclet
2010-11-29MOHAWK: Disabled hotspots are now unclickable areas. Display blue rects for u...Bastien Bouclet
2010-11-29MOHAWK: Check / Fixed / Renamed some simple opcodes.Bastien Bouclet
2010-11-29MOHAWK: Added helpher functions to redraw a resource. Do not redraw all the r...Bastien Bouclet
2010-11-29MOHAWK: Fixed some warningsBastien Bouclet
2010-11-29MOHAWK: Completed the sound lock puzzleBastien Bouclet
2010-11-29MOHAWK : Implemented selenitic sound lock slider opcodes and adjusted sliders...Bastien Bouclet
2010-11-29MOHAWK: Implement value setters for the selenitic sound lock slidersBastien Bouclet
2010-11-29MOHAWK: Implement slider value settingBastien Bouclet
2010-11-29MOHAWK: Don't change current resource when draggingBastien Bouclet
2010-11-29MOHAWK: Implement slidersBastien Bouclet
2010-11-29MOHAWK: Revert the screen cache since it has a huge performance hit, and is n...Bastien Bouclet
2010-11-29MOHAWK; Post rebase fixes :Bastien Bouclet
2010-11-29MOHAWK: Start implementing type 10 areasBastien Bouclet
2010-11-29MOHAWK: Update area type 11 position when the mouse movesBastien Bouclet
2010-11-29MOHAWK: Fix selenitic sound receiver left buttonBastien Bouclet
2010-11-29MOHAWK: Rename some fields for type 11 areasBastien Bouclet
2010-11-29MOHAWK : Change areas inheritance to match the originalBastien Bouclet
2010-11-29MOHAWK : Move area classes to their own fileBastien Bouclet
2010-11-29MOHAWK: Add mouse move event for type 10 and 11 resourcesBastien Bouclet
2010-11-29MOHAWK: Name selenitic opcodes, and implement opcode 204Bastien Bouclet
2010-11-29MOHAWK: Keep resource type aroundBastien Bouclet
2010-11-29MOHAWK : Cleanup selenium opcodesBastien Bouclet
2010-11-29MOHAWK : Finished implementing Selenitic sound receiverBastien Bouclet
2010-11-29MOHAWK: Start splitting Myst scripts into one class per Stack.Bastien Bouclet
2010-11-29MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3Matthew Hoops
2010-11-29MOHAWK: Set Maggie's Farmyard Adventure as an LB gameMatthew Hoops
2010-11-29MOHAWK: Add Detection Entry For "ABC By Dr Seuss" Living Book GameDavid Turner
2010-11-28MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)Matthew Hoops
2010-11-27MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and ot...Matthew Hoops
2010-11-26MOHAWK: Fix non-LZ compressed old Mohawk bitmaps (thanks, fuzzie)Matthew Hoops
2010-11-26MOHAWK: Fill in meanings of known resourcesMatthew Hoops
2010-11-26MOHAWK: Enable the drawImage debug command for all LB gamesMatthew Hoops
2010-11-25MOHAWK: Add missing include, which prevented the CursorMan destructor from be...Max Horn
2010-11-25MOHAWK: Refactor cursor handlingMatthew Hoops
2010-11-25MOHAWK: Cleanup image surface handlingMatthew Hoops
2010-11-24MOHAWK: Change the unused version detection field to 'appName' for use with LBMatthew Hoops
2010-11-23MOHAWK: Pass Common::Strings directly to SaveFileManager, instead of first co...Max Horn
2010-11-23MOHAWK: Pass objs by const ref not by valueMax Horn
2010-11-23MOHAWK: Find the small marble images by string; should fix German versionMatthew Hoops
2010-11-23MOHAWK: Remove the no longer needed RLE8 hackMatthew Hoops
2010-11-22MOHAWK: Fix a typo fail (thanks, fuzzie)Matthew Hoops
2010-11-22MOHAWK: Have MohawkResource::open() return a bool for success/failureMatthew Hoops
2010-11-22MOHAWK: Fix gspit dome from always openingMatthew Hoops
2010-11-22MOHAWK: Switch slider bitmap ID's to matching via string; fixes some versionsMatthew Hoops
2010-11-21MOHAWK: Fix Living Books v1 sound (courtesy of fuzzie)Matthew Hoops
2010-11-20MOHAWK: Cleanup resource handlingMatthew Hoops