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AgeCommit message (Expand)Author
2011-01-24MOHAWK: Fix Gehn's music player when clicking on it the first time (thanks, d...Matthew Hoops
2011-01-24MOHAWK: Properly initialize the bspit-gspit magcar variables (thanks, digitall)Matthew Hoops
2011-01-24MOHAWK: Recheck the current hotspot if a script has changed the enabled hotsp...Matthew Hoops
2011-01-23MOHAWK: Fixed possible use of uninitialized variables in Myst Selenitic Age c...David Turner
2011-01-23MOHAWK: Fix the Riven demo intro sequence (a regression from r55188)Matthew Hoops
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 1/2Eugene Sandulenko
2011-01-23MOHAWK: Detect CSTime demo (thanks to Strangerke for finding it).Alyssa Milburn
2011-01-23MOHAWK: Implement Riven's stopSound() and fadeAmbientSounds() opcodesMatthew Hoops
2011-01-23MOHAWK: Do not stop ambient sounds when finding no matching Riven SLST indexMatthew Hoops
2011-01-23MOHAWK: Enable the Riven easter egg shortcutMatthew Hoops
2011-01-23MOHAWK: Cleanup Riven opcode 12 (now known as stopSound())Matthew Hoops
2011-01-22MOHAWK: Add hardcoded help code for case 1.Alyssa Milburn
2011-01-22MOHAWK: Implement CSTime help system.Alyssa Milburn
2011-01-22MOHAWK: Minor CSTimeChar bugfixes.Alyssa Milburn
2011-01-22MOHAWK: Implement kCSTimeEventCharSomeNIS55.Alyssa Milburn
2011-01-22MOHAWK: Silence a warningFilippos Karapetis
2011-01-22MOHAWK: More CSTime event stubs.Alyssa Milburn
2011-01-22MOHAWK: Add/use visit count for scenes.Alyssa Milburn
2011-01-22MOHAWK: Dragging resources / levers code cleanupBastien Bouclet
2011-01-22MOHAWK: Implement Channelwood's remaining opcodesBastien Bouclet
2011-01-22MOHAWK: Fix meaning of the sound loop variableMatthew Hoops
2011-01-22MOHAWK: Update the ADPC chunk codeMatthew Hoops
2011-01-22MOHAWK: Implement Channelwood opcodes 118 and 203: Sirius's drawerBastien Bouclet
2011-01-22MOHAWK: Implement Channelwood opcodes 106 and 109: Stair door switchBastien Bouclet
2011-01-22MOHAWK: Hide mummy at startup in CSTime case 1.Alyssa Milburn
2011-01-22MOHAWK: Add some debug commands for CSTime.Alyssa Milburn
2011-01-22MOHAWK: Finish hard-coded logic for CSTime case 1.Alyssa Milburn
2011-01-22MOHAWK: Implement a couple more CSTime events.Alyssa Milburn
2011-01-22MOHAWK: Add some proper group removal logic to CSTime.Alyssa Milburn
2011-01-22MOHAWK: Implement Channelwood opcodes 108, 127, 128: elevatorsBastien Bouclet
2011-01-22MOHAWK: Complete Channelwood opcode 101, pipe bridgeBastien Bouclet
2011-01-21MOHAWK: Fix channelwood var getter 3, water flawing to temple elevator.Bastien Bouclet
2011-01-21MOHAWK: Implement Channelwood generic lever opcodes, and bridge opcodesBastien Bouclet
2011-01-21MOHAWK: Implement kCSTimeEventRemoveItemFromInventory.Alyssa Milburn
2011-01-21MOHAWK: Fix disabling inventory features in CSTime.Alyssa Milburn
2011-01-21MOHAWK: Use the provided drag flags when dropping a feature.Alyssa Milburn
2011-01-21MOHAWK: Add casts to remaining uses of ~0.Alyssa Milburn
2011-01-21MOHAWK: Implement CSTime big note display.Alyssa Milburn
2011-01-21MOHAWK: Remove non-state uses of ~0 from CSTime.Alyssa Milburn
2011-01-21MOHAWK: De-hardcode CSTime font paths.Alyssa Milburn
2011-01-21MOHAWK: Fix two CSTime cursor shape/state checks.Alyssa Milburn
2011-01-21MOHAWK: Add support for installer files from Riven and other Broderbund gamesMatthew Hoops
2011-01-21MOHAWK: Added a FIXME and fixed a logic bugFilippos Karapetis
2011-01-20MOHAWK: Add CSTime engine.Alyssa Milburn
2011-01-20MOHAWK: Add shared view code.Alyssa Milburn
2011-01-19MOHAWK: Don't use a fixed-size array for cue lists.Alyssa Milburn
2011-01-19MOHAWK: Add getSubImageSize function.Alyssa Milburn
2011-01-19MOHAWK: Properly initialize Myst's background SndHandleMatthew Hoops
2011-01-19MOHAWK: Use a separate SndHandle for Myst's background soundMatthew Hoops