Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-10 | MOHAWK: Myst: Fix showing the white page after dropping it | Bastien Bouclet | |
Fixes #10065. | |||
2017-08-10 | MOHAWK: Myst: Restore the backbuffer after toggling off fireplace buttons | Bastien Bouclet | |
Fixes #10064 | |||
2017-08-10 | MOHAWK: Riven: Neutralize the timer when moving the Ytram trap up | Bastien Bouclet | |
Fixes #10103. | |||
2017-08-10 | MOHAWK: Myst: Stop gears video before calling elevator on mechanical | Bastien Bouclet | |
Fixes #10108. | |||
2017-08-10 | MOHAWK: Riven: Trigger the try to open the back rotating room door | Bastien Bouclet | |
When using keyboard navigation | |||
2017-08-10 | MOHAWK: Riven: Stop using varargs to list hotspot names | Bastien Bouclet | |
One call to va_end was missing when returning early. This stuff is too dangerous for me to use. | |||
2017-08-08 | MOHAWK: Myst: Fix off by one pixel map position when rotating the tower | Bastien Bouclet | |
Fixes #10081. | |||
2017-08-06 | MOHAWK: Riven: Add keyboard navigation | Bastien Bouclet | |
2017-08-06 | MOHAWK: Riven: Load only the data files for the current game version | Bastien Bouclet | |
The Steam version is a DVD version, but also has files from the CD version in the data folder. We need to load only the files from the DVD version to prevent data inconsistencies. Also check on startup that all the required datafiles are present. Possibly fixes #10052. | |||
2017-08-05 | MOHAWK: Riven: Ensure the entire view is drawn when pan transitions complete | Bastien Bouclet | |
Fixes #10063. | |||
2017-08-05 | MOHAWK: Riven: Make sure to update the cursor when entering a card | Bastien Bouclet | |
2017-08-05 | MOHAWK: Riven: Remove the DVD flag from some versions | Bastien Bouclet | |
Those are obviously repackaged CD versions | |||
2017-08-05 | MOHAWK: Riven: Set the ADGF_TESTING flag | Bastien Bouclet | |
2017-08-05 | MOHAWK: Myst: Set the clicked resource only if the active resource was updated | Bastien Bouclet | |
Fixes #10053. | |||
2017-08-05 | MOHAWK: Myst: Display every second fireplace button animation frame | Bastien Bouclet | |
The animation is too slow when displaying each frame at 60 fps. Fixes #10053 | |||
2017-07-30 | MOHAWK: Myst: Set the mixer sound type to SFX for videos | Bastien Bouclet | |
Also simplify video filename construction. | |||
2017-07-29 | MOHAWK: Riven: Let the gameloop gracefully end when quitting | Bastien Bouclet | |
Prevents the quit confirmation dialog from being displayed at the end of the game's ending if it is enabled. Fixes #9943. | |||
2017-07-27 | MOHAWK: Riven: Set the mixer sound type to SFX for videos | Bastien Bouclet | |
Fixes #9938. | |||
2017-07-23 | MOHAWK: Remove unnecessary include that was breaking some builds | Willem Jan Palenstijn | |
This was breaking builds with the Myst sub-engine disabled. | |||
2017-07-22 | MOHAWK: Myst: Fix Selenitic sound receiver buttons not flashing | Bastien Bouclet | |
The new screen update strategy does not allow scripts to draw twice at the same location for blinking. | |||
2017-07-22 | MOHAWK: Myst: Fix error when checking the rocket sliders solution twice | Bastien Bouclet | |
The game was trying to start playing the linking book video in a blocking way whereas it was set to loop by the first check. Fixes #9914. | |||
2017-07-22 | MOHAWK: Myst: Don't cast function pointers when registering commands | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Improve script execution tracing | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Switch to bounds checked opcode arguments | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Rewrite the sound code | Bastien Bouclet | |
It now more closely matches the original. Effect sounds are now stopped when resuming background sounds. Fixes #9574, Fixes #9920. | |||
2017-07-22 | MOHAWK: Myst: Move the sound code to its own class | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Fix the quickTest debug command | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Update the screen only once per frame | Bastien Bouclet | |
Change all inner loops to call the same frame function. Remove the draw delay code. Now that we have proper frame pacing it is not necessary anymore to wait before drawing to make sure the previous frame stayed on the screen long enough. Fixes #9915, #9922, #9923. | |||
2017-07-22 | MOHAWK: Myst: Decorrelate hotspot handling from event handling | Bastien Bouclet | |
This makes sure doFrame can be called from anywhere, including scripts. | |||
2017-07-22 | MOHAWK: Myst: Change blocking sounds to use the main loop | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Change the delay opcode to use the main loop | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Change blocking movies and waits to use the main loop | Bastien Bouclet | |
2017-07-22 | MOHAWK: Remove unused parameters VideoManager | Bastien Bouclet | |
2017-07-22 | MOHAWK: Get rid of VideoHandle | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Remove delayUntilMovieEnds | Bastien Bouclet | |
This will break movies called by scripts until event handling is decorrelated from script calls. | |||
2017-07-22 | MOHAWK: Myst: Start reworking mainloop detection | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Move frame handling to a separate method | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Keep track of the resource being clicked | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Turn the currently active resource into a pointer | Bastien Bouclet | |
2017-07-22 | MOHAWK: Myst: Always update the screen during the gameloop | Bastien Bouclet | |
2017-07-19 | MOHAWK: Riven: Add script patch for missing sound when entering sub | Bastien Bouclet | |
Fixes #9972. | |||
2017-07-19 | MOHAWK: Riven: Speed up the credits | Bastien Bouclet | |
Fixes #9970. | |||
2017-07-19 | MOHAWK: Riven: Fix the ending movie looping in the Rebel age | Bastien Bouclet | |
Fixes #9969. | |||
2017-07-15 | MOHAWK: Riven: Set more variables when starting new games | Bastien Bouclet | |
Fixes #9960. | |||
2017-07-15 | MOHAWK: Riven: Stop sending empty rects when drawing transitions | Bastien Bouclet | |
Fixes #9947. | |||
2017-07-14 | MOHAWK: Riven: Implement transition offsets | Bastien Bouclet | |
The games tries to match objects between the old and new card by offsetting the transition of the new card. Fixes #9947. | |||
2017-07-14 | MOHAWK: Riven: Patch prison island dome switch sound change | Bastien Bouclet | |
Fixes #9958. | |||
2017-07-12 | MOHAWK: Riven: Improve save load error handling | Bastien Bouclet | |
A GUI error message is now displayed if an error occurs when loading a save. | |||
2017-07-11 | MOHAWK: Riven: Fix card leave scripts when changing stacks | Bastien Bouclet | |
Card leave scripts were using data from the new stack, whereas they should have been using data from the old stack to which they belong. Fixes Trac#9928. | |||
2017-07-10 | MOHAWK: Riven: Clear the effects screen at the beginning of credits | Bastien Bouclet | |
It is used as a source for the fade from black effect. Ensures the first fading effect fades from black and not the previous view. Fixes #9929, #9930, #9931, #9932, #9933. |