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2017-07-03MOHAWK: Rewrite the Riven movie managerBastien Bouclet
2017-07-03MOHAWK: Allow games to opt out of the default video managerBastien Bouclet
2017-07-03MOHAWK: Rework stack frame updates to work like the originalBastien Bouclet
2017-07-03MOHAWK: Add a transition speed widget to the settings dialogBastien Bouclet
2017-07-03MOHAWK: Pass rects by const reference in Riven's graphics managerBastien Bouclet
2017-07-03MOHAWK: Implement card transitions for RivenBastien Bouclet
2017-07-03MOHAWK: Add an enum for Riven's command typesBastien Bouclet
2017-07-03MOHAWK: Use an enum for Riven's transition typesBastien Bouclet
2017-07-03MOHAWK: Move Riven's sunner alert handling to the jungle stackBastien Bouclet
2017-07-03MOHAWK: Keep turning pages while the mouse is pressed in Atrus' bookBastien Bouclet
2017-07-03MOHAWK: Use explicit bitmap names for the dome slidersBastien Bouclet
2017-07-03MOHAWK: Add sound effect related methodsBastien Bouclet
2017-07-03MOHAWK: Remove a hack that should not be needed anymoreBastien Bouclet
2017-07-03MOHAWK: Be case insensitive when matching resource namesBastien Bouclet
2017-07-03MOHAWK: Improve script debug outputBastien Bouclet
2017-07-03MOHAWK: Add basic mouse handling to RivenStackBastien Bouclet
2017-07-03MOHAWK: Add a command to check if background scripts are runningBastien Bouclet
2017-07-03MOHAWK: Turn script commands into SharedPtrsBastien Bouclet
2017-07-03MOHAWK: Move Riven inventory code to a new classBastien Bouclet
2017-07-03MOHAWK: Move the timer callbacks to the stacksBastien Bouclet
2017-07-03MOHAWK: Factor out stack name-id mappingBastien Bouclet
2017-07-03MOHAWK: Change the back from book commands to use scriptsBastien Bouclet
2017-07-03MOHAWK: Move the changeToStack command to a dedicated classBastien Bouclet
2017-07-03MOHAWK: Add a convenience method for creating a script with a single commandBastien Bouclet
2017-07-03MOHAWK: Move the external commands to their respective stacksBastien Bouclet
2017-07-03MOHAWK: Prepare empty classes for the Riven stacksBastien Bouclet
2017-07-03MOHAWK: Implement the (fire)flies effect mainly used in jungle islandBastien Bouclet
2017-07-03MOHAWK: Only allow a single pixel format in Riven to simplify the implementationBastien Bouclet
2017-07-03MOHAWK: Introduce the effects intermediary screenBastien Bouclet
2017-07-03MOHAWK: Fix dumping Riven external commands' argumentsBastien Bouclet
2017-07-03MOHAWK: Move MLST loading to RivenCardBastien Bouclet
2017-07-03MOHAWK: Remove VideoHandle usageBastien Bouclet
2017-07-03MOHAWK: Ensure constructing and deleting cards does not have side effectsBastien Bouclet
2017-07-03MOHAWK: Add console commands to dump Riven cards and stacks to stdoutBastien Bouclet
2017-07-03MOHAWK: Card event handlers could be called recursivelyBastien Bouclet
2017-07-03MOHAWK: Update the card and stack variables when entering new locationsBastien Bouclet
2017-07-03MOHAWK: Rename the card and stack accessorsBastien Bouclet
2017-07-03MOHAWK: Move card id remapping to RivenStackBastien Bouclet
2017-07-03MOHAWK: Move the resource names to RivenStackBastien Bouclet
2017-07-03MOHAWK: Introduce a new RivenStack classBastien Bouclet
2017-07-03MOHAWK: Move running the card leave script to the RivenCard destructorBastien Bouclet
2017-07-03MOHAWK: The ignoreNextMouseUp workaround is not necessary anymoreBastien Bouclet
2017-07-03MOHAWK: Move the current hotspot to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move the effect list to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move BLST list handling to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move Riven's name lists to a separate classBastien Bouclet
2017-07-03MOHAWK: Move the hotspot list to RivenCardBastien Bouclet
2017-07-03MOHAWK: Make the RivenHotspot fields privateBastien Bouclet
2017-07-03MOHAWK: Remove the RivenHotspot enabled fieldBastien Bouclet
2017-07-03MOHAWK: Turn the active hotspot into a pointerBastien Bouclet