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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mohawk
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2017-07-03
MOHAWK: Start converting RivenHotspot into a class
Bastien Bouclet
2017-07-03
MOHAWK: Move the sound lists to RivenCard
Bastien Bouclet
2017-07-03
MOHAWK: Chane Riven's graphics manager to automatically handle screen updates
Bastien Bouclet
2017-07-03
MOHAWK: Move PLST handling to the RivenCard class
Bastien Bouclet
2017-07-03
MOHAWK: Remove the current card id from the Riven engine class
Bastien Bouclet
2017-07-03
MOHAWK: Move Riven's Card to a separate object
Bastien Bouclet
2017-07-03
MOHAWK: Add a script queue to Riven's script manager
Bastien Bouclet
2017-07-03
MOHAWK: Add documentation to Riven's script module
Bastien Bouclet
2017-07-03
MOHAWK: Rename Riven's script types
Bastien Bouclet
2017-07-03
MOHAWK: Change Riven's scripts not to have a type
Bastien Bouclet
2017-07-03
MOHAWK: Refactor the script manager to read data to Command classes
Bastien Bouclet
2017-07-03
MOHAWK: Poll for events in two inner game loops on Selenitic
Bastien Bouclet
2017-03-18
MOHAWK: Allow the mouse cursor to move while drawing in a tight loop
Bastien Bouclet
2017-03-18
MOHAWK: In Myst v1.0 English the take page opcode takes no arguments
Bastien Bouclet
2017-03-18
MOHAWK: Add detection for Myst v1.0 English
Bastien Bouclet
2016-12-11
MOHAWK: Fix transparency for the rotation cursors in Myst
Bastien Bouclet
2016-12-10
MOHAWK: Poll the events while drawing Myst transitions
Bastien Bouclet
2016-10-27
MOHAWK: Enable riven-demo specific strings for translation
rootfather
2016-10-23
MOHAWK: Support for the Riven JP CD structure
Eugene Sandulenko
2016-10-23
MOHAWK: Fix Riven JP platform
Eugene Sandulenko
2016-10-23
MOHAWK: Add detection for Japanese Riven
Eugene Sandulenko
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-10-07
MOHAWK: Enable Myst for the release
Eugene Sandulenko
2016-10-02
MOHAWK: Fix compilation
Lothar Serra Mari
2016-10-02
MOHAWK: Enable translations for 'game is paused' string
Lothar Serra Mari
2016-09-26
MOHAWK: Hide some warnings
Bastien Bouclet
2016-09-25
MOHAWK: Fix the tower rotation line to be white instead of black
Bastien Bouclet
2016-09-25
MOHAWK: Always restart a sound when replacing it with the same one
Bastien Bouclet
2016-09-25
MOHAWK: Use the color of the first pixel as the transparent cursor color
Bastien Bouclet
2016-09-15
MOHAWK: Change the game ID for the making of Myst to lowercase
Bastien Bouclet
2016-08-16
MOHAWK: Fix setting the ambient sound volumes
Bastien Bouclet
2016-08-11
MOHAWK: Add a Riven specific sound manager
Bastien Bouclet
2016-08-11
MOHAWK: Allow the games to have a different sound manager
Bastien Bouclet
2016-08-11
MOHAWK: Move makeMohawkWaveStream out of the Sound class
Bastien Bouclet
2016-08-03
MOHAWK: Load games from outside the options dialog loop
Thierry Crozat
2016-07-24
MOHAWK: Make sure the cursor is visible after loading in Myst
Bastien Bouclet
2016-07-10
MOHAWK: Switch Riven saves to a slot based naming scheme
Bastien Bouclet
2016-07-10
MOHAWK: Save ScummVM specific metadata in the Riven saves
Bastien Bouclet
2016-07-10
MOHAWK: The French DVD version of Riven is just a repackaged CD version
Bastien Bouclet
2016-07-10
MOHAWK: Make the Riven saved games loadable by the original engine
Bastien Bouclet
2016-07-04
MOHAWK: Have the Myst and Riven options dialog share a base class
Bastien Bouclet
2016-07-04
MOHAWK: Change the Riven options dialog's cancel button not to save the settings
Bastien Bouclet
2016-07-04
MOHAWK: Change the Riven options dialog not to subclass GUI::OptionsDialog
Bastien Bouclet
2016-06-26
MOHAWK: Remap bitmaps not to use undefined colors
Bastien Bouclet
2016-06-13
MOHAWK: Engine classes initializations
Eugene Sandulenko
2016-06-01
MOHAWK: Initialize some more variables
Strangerke
2016-06-01
MOHAWK: Remove yet another useless variable
Strangerke
2016-06-01
MOHAWK: Change several variables to boolean
Strangerke
2016-06-01
MOHAWK: Remove a useless structure
Strangerke
2016-06-01
MOHAWK: Initialize some variables
Strangerke
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