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2017-10-07ENGINES: Remove default1x scaler flagColin Snover
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions.
2017-09-20MOHAWK: Riven: Move the water effect to its own classBastien Bouclet
Fixes the per frame scripts being leaked. Fixes #10215.
2017-09-20MOHAWK: Riven: Plug memory leak when savingBastien Bouclet
Fixes #10216.
2017-08-20MOHAWK: Riven: Pause the engine while the load dialog is openBastien Bouclet
2017-08-14MOHAWK: Update transition mode after loading savegameTorbjörn Andersson
2017-08-12MOHAWK: Myst: Fix one Atrus video being off position by one pixelBastien Bouclet
Fixes #10114.
2017-08-12MOHAWK: Myst: Fix incorrect vault instructions using image patchBastien Bouclet
Thanks to dafioram for providing the replacement image. Fixes #10115.
2017-08-11MOHAWK: Riven: b_Data1.mhk is not required to play the CD versionBastien Bouclet
2017-08-11MOHAWK: Riven: Patch an invalid card change when entering Gehn's officeBastien Bouclet
Fixes #10118.
2017-08-11MOHAWK: Riven: Fix pin rotation handle sometimes disappearingBastien Bouclet
It was due to inaccurate rotation movie bounds. Fixes #10086.
2017-08-10MOHAWK: Myst: Fix showing the white page after dropping itBastien Bouclet
Fixes #10065.
2017-08-10MOHAWK: Myst: Restore the backbuffer after toggling off fireplace buttonsBastien Bouclet
Fixes #10064
2017-08-10MOHAWK: Riven: Neutralize the timer when moving the Ytram trap upBastien Bouclet
Fixes #10103.
2017-08-10MOHAWK: Myst: Stop gears video before calling elevator on mechanicalBastien Bouclet
Fixes #10108.
2017-08-10MOHAWK: Riven: Trigger the try to open the back rotating room doorBastien Bouclet
When using keyboard navigation
2017-08-10MOHAWK: Riven: Stop using varargs to list hotspot namesBastien Bouclet
One call to va_end was missing when returning early. This stuff is too dangerous for me to use.
2017-08-08MOHAWK: Myst: Fix off by one pixel map position when rotating the towerBastien Bouclet
Fixes #10081.
2017-08-06MOHAWK: Riven: Add keyboard navigationBastien Bouclet
2017-08-06MOHAWK: Riven: Load only the data files for the current game versionBastien Bouclet
The Steam version is a DVD version, but also has files from the CD version in the data folder. We need to load only the files from the DVD version to prevent data inconsistencies. Also check on startup that all the required datafiles are present. Possibly fixes #10052.
2017-08-05MOHAWK: Riven: Ensure the entire view is drawn when pan transitions completeBastien Bouclet
Fixes #10063.
2017-08-05MOHAWK: Riven: Make sure to update the cursor when entering a cardBastien Bouclet
2017-08-05MOHAWK: Riven: Remove the DVD flag from some versionsBastien Bouclet
Those are obviously repackaged CD versions
2017-08-05MOHAWK: Riven: Set the ADGF_TESTING flagBastien Bouclet
2017-08-05MOHAWK: Myst: Set the clicked resource only if the active resource was updatedBastien Bouclet
Fixes #10053.
2017-08-05MOHAWK: Myst: Display every second fireplace button animation frameBastien Bouclet
The animation is too slow when displaying each frame at 60 fps. Fixes #10053
2017-07-30MOHAWK: Myst: Set the mixer sound type to SFX for videosBastien Bouclet
Also simplify video filename construction.
2017-07-29MOHAWK: Riven: Let the gameloop gracefully end when quittingBastien Bouclet
Prevents the quit confirmation dialog from being displayed at the end of the game's ending if it is enabled. Fixes #9943.
2017-07-27MOHAWK: Riven: Set the mixer sound type to SFX for videosBastien Bouclet
Fixes #9938.
2017-07-23MOHAWK: Remove unnecessary include that was breaking some buildsWillem Jan Palenstijn
This was breaking builds with the Myst sub-engine disabled.
2017-07-22MOHAWK: Myst: Fix Selenitic sound receiver buttons not flashingBastien Bouclet
The new screen update strategy does not allow scripts to draw twice at the same location for blinking.
2017-07-22MOHAWK: Myst: Fix error when checking the rocket sliders solution twiceBastien Bouclet
The game was trying to start playing the linking book video in a blocking way whereas it was set to loop by the first check. Fixes #9914.
2017-07-22MOHAWK: Myst: Don't cast function pointers when registering commandsBastien Bouclet
2017-07-22MOHAWK: Myst: Improve script execution tracingBastien Bouclet
2017-07-22MOHAWK: Myst: Switch to bounds checked opcode argumentsBastien Bouclet
2017-07-22MOHAWK: Myst: Rewrite the sound codeBastien Bouclet
It now more closely matches the original. Effect sounds are now stopped when resuming background sounds. Fixes #9574, Fixes #9920.
2017-07-22MOHAWK: Myst: Move the sound code to its own classBastien Bouclet
2017-07-22MOHAWK: Myst: Fix the quickTest debug commandBastien Bouclet
2017-07-22MOHAWK: Myst: Update the screen only once per frameBastien Bouclet
Change all inner loops to call the same frame function. Remove the draw delay code. Now that we have proper frame pacing it is not necessary anymore to wait before drawing to make sure the previous frame stayed on the screen long enough. Fixes #9915, #9922, #9923.
2017-07-22MOHAWK: Myst: Decorrelate hotspot handling from event handlingBastien Bouclet
This makes sure doFrame can be called from anywhere, including scripts.
2017-07-22MOHAWK: Myst: Change blocking sounds to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Change the delay opcode to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Change blocking movies and waits to use the main loopBastien Bouclet
2017-07-22MOHAWK: Remove unused parameters VideoManagerBastien Bouclet
2017-07-22MOHAWK: Get rid of VideoHandleBastien Bouclet
2017-07-22MOHAWK: Myst: Remove delayUntilMovieEndsBastien Bouclet
This will break movies called by scripts until event handling is decorrelated from script calls.
2017-07-22MOHAWK: Myst: Start reworking mainloop detectionBastien Bouclet
2017-07-22MOHAWK: Myst: Move frame handling to a separate methodBastien Bouclet
2017-07-22MOHAWK: Myst: Keep track of the resource being clickedBastien Bouclet
2017-07-22MOHAWK: Myst: Turn the currently active resource into a pointerBastien Bouclet
2017-07-22MOHAWK: Myst: Always update the screen during the gameloopBastien Bouclet