Age | Commit message (Collapse) | Author |
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svn-id: r47723
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svn-id: r47716
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svn-id: r47633
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Mohawk archives.
svn-id: r47583
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sound/decoders/
svn-id: r47579
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svn-id: r47541
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comments.
svn-id: r47528
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svn-id: r47492
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makeRawMemoryStream variant to makeRawMemoryStream_OLD; adapt some code to this change
svn-id: r47472
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specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME.
svn-id: r47431
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LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new.
svn-id: r47429
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svn-id: r47397
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svn-id: r47395
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svn-id: r47388
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svn-id: r47372
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version too.
svn-id: r47371
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Also fix several recently introduced new/delete vs. malloc/free mismatches.
svn-id: r47369
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svn-id: r47368
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svn-id: r47367
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svn-id: r47358
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svn-id: r47334
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header common/types.h
svn-id: r47180
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svn-id: r47179
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svn-id: r47177
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svn-id: r47134
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svn-id: r47128
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looped with the new looping code.
svn-id: r47127
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svn-id: r46978
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svn-id: r46977
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svn-id: r46976
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svn-id: r46965
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svn-id: r46957
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svn-id: r46954
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svn-id: r46919
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this directory...)
svn-id: r46877
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byte at a time.
svn-id: r46804
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svn-id: r46802
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introduce QTPlayer::setChunkBeginOffset() to allow specifying what offset to use.
svn-id: r46786
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svn-id: r46782
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svn-id: r46780
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the Riven videos match up with the backgrounds better. Thanks, Torbjorn\!
svn-id: r46750
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svn-id: r46745
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svn-id: r46735
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found this style a bit unusual, but I value consistency.)
svn-id: r46734
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svn-id: r46733
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svn-id: r46727
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