Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-29 | MORTEVIELLE: The game doesn't use MIDI, mark it as such. | Henrik "Henke37" Andersson | |
2015-09-07 | MORTEVIELLE: Use engine data file for french version without menufr.mor | Thierry Crozat | |
2015-08-19 | MORTVILLE: Add detection for the version reported in #6575 | Strangerke | |
2014-10-28 | MORTEVIELLE: Remove trailing whitespace | Filippos Karapetis | |
2014-06-16 | MORTEVIELLE: Comment out detection for improved German translation | Thierry Crozat | |
The improved German translation version is based on the original German version but uses the engine data file instead of the original data files for texts and menus. However currently only the menu has been improved and the rest is still identical to the original German version. So comment out the detection until somebody volunteers to improve the German texts. | |||
2014-02-18 | MORTEVIELLE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-21 | MORTEVIELLE: Add detection entry for improved German translation | Thierry Crozat | |
I also reworked a bit how detection work so that both the original and the improved German translations can be played. | |||
2013-08-13 | MORTEVIELLE: Introduce original language in detection | Strangerke | |
2013-08-13 | MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ↵ | Strangerke | |
criezy | |||
2013-06-26 | MORTEVIELLE: Fix compilation | Strangerke | |
2012-04-06 | MORTEVIELLE: Add detection for another French version | Strangerke | |
2012-04-06 | MORTEVIELLE: Added support for using the static string list added to mort.dat | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Moved the game detection entries to detection_tables.h | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Added stub engine implementation. Engine is now compilable. | Paul Gilbert | |