Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-12-19 | ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455) | Cameron Cawley | |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2016-12-08 | ALL: Leave out instructions for engine data issues | Ben Castricum | |
2016-12-06 | ALL: Change instructions for engine data file issues | Ben Castricum | |
The engine data files should be included in the package, so downloading may not be the best suggestion. Instead refer to the README. | |||
2016-12-06 | ALL: Unify 'wrong version of engine data' message | Ben Castricum | |
2016-12-06 | ALL: Unify 'corrupted engine data' message | Ben Castricum | |
2016-12-05 | ALL: Unify 'missing engine data' message | Ben Castricum | |
2016-07-28 | MORTEVIELLE: Fix debug channel initialization | Eugene Sandulenko | |
2016-05-02 | MORTEVIELLE: Fix warning | Eugene Sandulenko | |
2014-02-18 | MORTEVIELLE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-01-26 | MORTEVIELLE: Fix some uninitialized variables | Strangerke | |
2014-01-24 | MORTEVIELLE: Initialize some uninitialized variables | Strangerke | |
2014-01-17 | MORTEVIELLE: rename a variable | Strangerke | |
2014-01-15 | MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor | Strangerke | |
2014-01-10 | MORTEVIELLE: Get rid of setParent() | Strangerke | |
2014-01-09 | MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager | Strangerke | |
2014-01-09 | MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler | Strangerke | |
2013-09-01 | MORTEVIELLE: Freeze clock in game when pausing the game | Thierry Crozat | |
2013-08-20 | MORTEVIELLE: Fix crash when loading from launcher | Strangerke | |
2013-08-16 | MORTEVIELLE: Avoid using sav0.mor in run() | Strangerke | |
2013-08-16 | MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ↵ | Strangerke | |
to it | |||
2013-08-16 | MORTEVIELLE: Remove code related to unsupported display modes | Strangerke | |
2013-08-15 | MORTEVIELLE: Use verb order stored in mort.dat | Strangerke | |
2013-08-14 | MORTEVIELLE: Some renaming | Strangerke | |
2013-08-13 | MORTEVIELLE: Introduce original language in detection | Strangerke | |
2013-08-11 | MORTEVIELLE: Merge SpeechManager and SoundManager | Strangerke | |
2013-08-11 | MORTEVIELLE: Get rid of the 640Kb _mem buffer | Strangerke | |
2013-08-11 | MORTEVIELLE: Remove some useless code and variables | Strangerke | |
2013-08-10 | MORTEVIELLE: Avoid loading sfx and noise files multiple times | Strangerke | |
2013-08-10 | MORTEVIELLE: some refactoring in ambiant sound code | Strangerke | |
2013-08-10 | MORTEVIELLE: Play ambiant sounds | Strangerke | |
2013-08-04 | MORTEVIELLE: Implement music in intro screen | Strangerke | |
2013-08-03 | MORTEVIELLE: Rename ROOM9 into JULIA_ROOM | Strangerke | |
2013-07-30 | MORTEVIELLE: Fix compilation on WinCE. | D G Turner | |
The LANG_* symbols were colliding with defined symbols in the WinCE system headers. Renamed to avoid this. | |||
2013-07-27 | MORTEVIELLE: Remove another use of _mem | Strangerke | |
2013-07-26 | MORTEVIELLE: Remove another use of _mem | Strangerke | |
2013-07-25 | MORTEVIELLE: Use a specific buffer instead of _mem for the animations | Strangerke | |
2013-07-25 | MORTEVIELLE: Use variable size for _rightFramePict in order to handle the ↵ | Strangerke | |
different sizes of the Amiga and Atari versions | |||
2013-07-24 | MORTEVIELLE: Move Current Picture out of _mem buffer, some renaming | Strangerke | |
2013-07-23 | MORTEVIELLE: Renaming fields and functions related to the number of answers ↵ | Strangerke | |
per character | |||
2013-07-23 | MORTEVIELLE: Janitorial: Misc cosmetic changes | Strangerke | |
2013-07-19 | MORTEVIELLE: Reorder includes | Strangerke | |
2013-07-19 | MORTEVIELLE: Replace some British words by US ones | Strangerke | |
2013-07-18 | MORTEVIELLE: Some renaming in intro functions | Strangerke | |
2013-07-13 | MORTEVIELLE: Changed savegames to use the game target to generate filenames | Paul Gilbert | |
2013-07-13 | MORTEVIELLE: Fix some typos identified by wjp | Strangerke | |
2013-06-30 | MORTEVIELLE: Fix memory leak with the _screenSurface | Thierry Crozat | |
The _screenSurface was not free'ed after being created. This is now done at the end of run() (the Surface is created at the start of run() when calling initialise()). Also moved a few free() from the destructor to the end of run() in case run() can be called more than once on the same engine. | |||
2013-06-30 | MORTEVIELLE: Fix access to free'ed memory | Thierry Crozat | |
Two buffers were allocated and then free'ed in initialise(), which caused memory issues when accessed later on throughout the game. They are now free'ed from the MortevielleEngine destructor. | |||
2013-06-27 | MORTEVIELLE: Move misc functions from Mortevielle to Utils | Strangerke | |
2013-06-26 | MORTEVIELLE: Introduce DialogManager and get rid of static functions | Strangerke | |