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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mortevielle
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mortevielle.h
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Commit message (
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Author
2014-02-18
MORTEVIELLE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-17
MORTEVIELLE: rename a variable
Strangerke
2014-01-17
MORTEVIELLE: Remove unused structure and an obsolete comment
Strangerke
2014-01-15
MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor
Strangerke
2014-01-10
MORTEVIELLE: Get rid of setParent()
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler
Strangerke
2013-09-01
MORTEVIELLE: Implement Engine::getDebugger()
Thierry Crozat
2013-09-01
MORTEVIELLE: Freeze clock in game when pausing the game
Thierry Crozat
2013-09-01
MORTEVIELLE: Fix computation of elapsed time around midnight
Thierry Crozat
2013-08-21
MORTEVIELLE: Add detection entry for improved German translation
Thierry Crozat
2013-08-17
MORTEVIELLE: Remove some dead code and variables related to graphical modes
Strangerke
2013-08-16
MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ...
Strangerke
2013-08-16
MORTEVIELLE: Remove code related to unsupported display modes
Strangerke
2013-08-16
MORTEVIELLE: Improve reading of menu file
Thierry Crozat
2013-08-14
MORTEVIELLE: Some renaming
Strangerke
2013-08-13
MORTEVIELLE: Introduce original language in detection
Strangerke
2013-08-11
MORTEVIELLE: Merge SpeechManager and SoundManager
Strangerke
2013-08-11
MORTEVIELLE: Get rid of the 640Kb _mem buffer
Strangerke
2013-08-11
MORTEVIELLE: Remove some useless code and variables
Strangerke
2013-08-10
MORTEVIELLE: Handle sounds
Strangerke
2013-08-10
MORTEVIELLE: some refactoring in ambiant sound code
Strangerke
2013-08-10
MORTEVIELLE: Play ambiant sounds
Strangerke
2013-08-04
MORTEVIELLE: Implement music in intro screen
Strangerke
2013-08-04
MORTEVIELLE: Pass Pattern struct by reference
Torbjörn Andersson
2013-08-03
MORTEVIELLE: Rename ROOM9 into JULIA_ROOM
Strangerke
2013-08-03
MORTEVIELLE: Some more renaming
Strangerke
2013-08-03
MORTEVIELLE: Rework code using _openObjects
Strangerke
2013-07-31
MORTEVIELLE: Another fix for WinCE compilation.
D G Turner
2013-07-30
MORTEVIELLE: Fix compilation on WinCE.
D G Turner
2013-07-29
MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way...
Strangerke
2013-07-27
MORTEVIELLE: Remove another use of _mem
Strangerke
2013-07-26
MORTEVIELLE: Remove another use of _mem
Strangerke
2013-07-25
MORTEVIELLE: Use a specific buffer instead of _mem for the animations
Strangerke
2013-07-25
MORTEVIELLE: Use variable size for _rightFramePict in order to handle the dif...
Strangerke
2013-07-25
MORTEVIELLE: Use a specific buffer instead of _mem for the right frame
Strangerke
2013-07-24
MORTEVIELLE: Move Current Picture out of _mem buffer, some renaming
Strangerke
2013-07-24
MORTEVIELLE: Start working on displayPicture, misc renaming and refactoring
Strangerke
2013-07-24
MORTEVIELLE: Remove useless define
Strangerke
2013-07-24
MORTEVIELLE: Remove useless constant, rename another one
Strangerke
2013-07-23
MORTEVIELLE: Give a better name to kAdrDecBuffer
Strangerke
2013-07-23
MORTEVIELLE: Get rid of phaz, Fix an uninitialized variable in setRandomPrese...
Strangerke
2013-07-23
MORTEVIELLE: Renaming fields and functions related to the number of answers p...
Strangerke
2013-07-23
MORTEVIELLE: Improve question cheat in debugger
Strangerke
2013-07-23
MORTEVIELLE: Some more renaming
Strangerke
2013-07-22
MORTEVIELLE: Remove _msg array
Strangerke
2013-07-22
MORTEVIELLE: Fix invalid read size in music code
Strangerke
2013-07-21
MORTEVIELLE: Get rid of the last remaining magic values used with _mem
Strangerke
2013-07-21
MORTEVIELLE: Remove constants previously used by the mouse code
Strangerke
2013-07-20
MORTEVIELLE: Remove one more magic value, simplify draw()
Strangerke
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