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path: root/engines/mortevielle/mortevielle.h
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2012-04-06MORTEVIELLE: Implemented a basic event handler.Paul Gilbert
2012-04-06MORTEVIELLE: Create a basic palette manager classPaul Gilbert
2012-04-06MORTEVIELLE: Implemented a screen surface class to hold all the graphics ↵Paul Gilbert
functionality. This includes moving the already created pixel and character functions into it, as well as a new method for drawing decoded graphic images.
2012-04-06MORTEVIELLE: Implemented more of the image decompression codePaul Gilbert
2012-04-06MORTEVIELLE: Implemented loading of the font data, and rewrote drawing ↵Paul Gilbert
routines to use it.
2012-04-06MORTEVIELLE: Initialise graphics, and hardcode game mode to EGA graphics ↵Paul Gilbert
with mouse enabled
2012-04-06MORTEVIELLE: Added stub engine implementation. Engine is now compilable.Paul Gilbert