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path: root/engines/mortevielle/mortevielle.h
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2013-07-22MORTEVIELLE: Remove _msg arrayStrangerke
2013-07-22MORTEVIELLE: Fix invalid read size in music codeStrangerke
2013-07-21MORTEVIELLE: Get rid of the last remaining magic values used with _memStrangerke
2013-07-21MORTEVIELLE: Remove constants previously used by the mouse codeStrangerke
2013-07-20MORTEVIELLE: Remove one more magic value, simplify draw()Strangerke
2013-07-20MORTEVIELLE: Get rid of some more magic valuesStrangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x5000Strangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x6000Strangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x7000Strangerke
2013-07-20MORTEVIELLE: Some more renamingStrangerke
2013-07-20MORTEVIELLE: Reorder some functions in mortevielle.hStrangerke
2013-07-20MORTEVIELLE: Little refactoring of decryptNextChar()Strangerke
2013-07-19MORTEVIELLE: Fix define name in Mortevielle.hStrangerke
2013-07-19MORTEVIELLE: Replace some British words by US onesStrangerke
2013-07-13MORTEVIELLE: Changed savegames to use the game target to generate filenamesPaul Gilbert
2013-07-07MORTEVIELLE: Some renaming in Mortevielle.hStrangerke
2013-07-06MORTEVIELLE: Remove unused constStrangerke
2013-07-03MORTEVIELLE: The German version now starts with broken textsStrangerke
2013-06-29MORTEVIELLE: More renamingStrangerke
2013-06-28MORTEVIELLE: Get rid of some magic valuesStrangerke
2013-06-28MORTEVIELLE: Some more renaming, introduce MENU_NONE constantStrangerke
2013-06-28MORTEVIELLE: Rename displayStatusArrow()Strangerke
2013-06-28MORTEVIELLE: Rename displayStatusInDescriptionBar()Strangerke
2013-06-28MORTEVIELLE: Remove 2 useless functionsStrangerke
2013-06-26MORTEVIELLE: Introduce DialogManager and get rid of static functionsStrangerke
2013-06-24MORTEVIELLE: Remove CHECK_QUIT macrosStrangerke
2013-02-21MORTEVIELLE: Some renaming, remove useless variables, add debuggerStrangerke
2012-10-14MORTEVIELLE: More renamingStrangerke
2012-10-14MORTEVIELLE: Some more renamingStrangerke
2012-10-13MORTEVIELLE: rework _openObjects use, rename resetOpenObjectsStrangerke
2012-10-13MORTEVIELLE: More renamingStrangerke
2012-10-12MORTEVIELLE: Remove dead code.Strangerke
2012-10-12MORTEVIELLE: Some more renamingStrangerke
2012-10-11MORTEVIELLE: Some more renamingStrangerke
2012-10-10MORTEVIELLE: Some renamingStrangerke
2012-04-06MORTEVIELLE: Modify copyright string to include 1987.Strangerke
2012-04-06MORTEVIELLE: Get rid of the hardcoded size of _cfiecBufferStrangerke
2012-04-06MORTEVIELLE: Start adding German DOS versionStrangerke
2012-04-06MORTEVIELLE: Remove trailing spacesStrangerke
2012-04-06MORTEVIELLE: rename some constantsStrangerke
2012-04-06MORTEVIELLE: More renaming and refactoringStrangerke
2012-04-06MORTEVIELLE: Get rid of mor.cppStrangerke
2012-04-06MORTEVIELLE: Move functions out of mor.cppStrangerke
2012-04-06MORTEVIELLE: More renaming, add a piece of code to improve CGA/EGA switchingStrangerke
2012-04-06MORTEVIELLE: More renamingStrangerke
2012-04-06MORTEVIELLE: More renamingStrangerke
2012-04-06MORTEVIELLE: More renamingStrangerke
2012-04-06MORTEVIELLE: Rename more globals and move functions to MortevielleEngine. Rem...Strangerke
2012-04-06MORTEVIELLE: More renamingStrangerke
2012-04-06MORTEVIELLE: More renamingStrangerke