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path: root/engines/mortevielle/sound.h
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2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-11MORTEVIELLE: Remove useless codeStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the PCSpeaker classStrangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ↵Strangerke
display
2013-08-10MORTEVIELLE: Some refactoring in noise sound codeStrangerke
2013-08-10MORTEVIELLE: some refactoring in ambiant sound codeStrangerke
2013-08-10MORTEVIELLE: Play ambiant soundsStrangerke
2013-08-05MORTEVIELLE: Fix leak in playSong, refactor it a bitStrangerke
2013-08-04MORTEVIELLE: Improve looping of the intro songThierry Crozat
Using a LoopingAudioStream gets rid of the pause between each loop (and simplifies the code).
2013-08-04MORTEVIELLE: Compute real buffer size in order to avoid ticks at the end of ↵Strangerke
the song
2013-08-04MORTEVIELLE: Implement music in intro screenStrangerke
2013-06-26MORTEVIELLE: Replace g_vm in SoundManagerStrangerke
2012-04-06MORTEVIELLE: Modify copyright string to include 1987.Strangerke
2012-04-06MORTEVIELLE: Remove var_morStrangerke
2012-04-06MORTEVIELLE: Remove trailing spacesStrangerke
2012-04-06MORTEVIELLE: Some more cleanup, add alternate file names used by german and ↵Strangerke
alternate french versions
2012-04-06MORTEVIELLE: In progress implementation of PC Speaker music playerPaul Gilbert
2012-04-06MORTEVIELLE: Converted the demus assembly code to C++Paul Gilbert