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path: root/engines/mortevielle/utils.cpp
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2018-08-17JANITORIAL: Removing trailing spaces after int castsPaul Gilbert
2015-11-27MORTEVIELLE: Reduce the scope of a variableStrangerke
2015-09-08MORTEVIELLE: Fix a couple of crashes occurring in the alternate DOS versionStrangerke
2015-01-29MORTEVIELLE: fixed text positionChris Apers
Checked against french and german versions. “Your are alone” text isn’t centred in original code.
2015-01-27MORTEVIELLE: added starting screen string index constantChris Apers
2015-01-27MORTEVIELLE: added starting screenChris Apers
To give credits to the original authors and developers.
2015-01-26MORTEVIELLE: added missing inter screen messagesChris Apers
2015-01-25MORTEVIELLE: more drawBox() adjustmentsChris Apers
2015-01-24Merge pull request #570 from chrilith/mortevielle_3rdintroArnaud Boutonné
MORTEVIELLE: Added missing mesgId handling for 3rd intro screen
2015-01-24MORTEVIELLE: alternatively we can make it local to delay()Chris Apers
2015-01-24MORTEVIELLE: Added missing mesgId handling for 3rd intro screenChris Apers
This message is displayed during disk access, so it is not visible as is in ScummVM version, a delay is required. Also delay should hide the mouse to prevent frozen screen.
2015-01-23MORTEVIELLE: Fixed drawBox() to match original codechrilith
2014-10-28MORTEVIELLE: Remove trailing whitespaceFilippos Karapetis
2014-02-18MORTEVIELLE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-09MORTEVIELLE: Reduce the scope of some variablesStrangerke
2014-01-17MORTEVIELLE: rename a variableStrangerke
2014-01-15MORTEVIELLE: Split resetVariables in two, reuse it in engine constructorStrangerke
2014-01-10MORTEVIELLE: Get rid of setParent()Strangerke
2014-01-09MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManagerStrangerke
2014-01-09MORTEVIELLE: Get rid of setParent() in Menu and MouseHandlerStrangerke
2013-11-09MORTVIELLE: Add missing check on shouldQuit() (which fixes CID 1063228)Strangerke
2013-10-30MORTEVIELLE: Replace strncpy by strlcpyStrangerke
2013-09-01MORTEVIELLE: Fix computation of elapsed time around midnightThierry Crozat
Replace use of getTimeAndDate() by getMillis() when computing elapsed time. This fixes an issue when playing around midnight. Also rename some variables for clarity (since they contain a time in seconds having Hour in the name was a bit confusing).
2013-08-21MORTEVIELLE: Silent CID 1063229Strangerke
2013-08-21MORTEVIELLE: Add detection entry for improved German translationThierry Crozat
I also reworked a bit how detection work so that both the original and the improved German translations can be played.
2013-08-21MORTEVIELLE: Replace some big if statements by switch statementsStrangerke
2013-08-21MORTEVIELLE: Remove second parameter of show()Strangerke
2013-08-19MORTEVIELLE: Fix display of ending speech in German DOS editionStrangerke
2013-08-17MORTEVIELLE: Remove some dead code and variables related to graphical modesStrangerke
2013-08-17MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor ↵Strangerke
functions related to MenuItem
2013-08-16MORTEVIELLE: Fix bug in previous commit, some multiple if statement ↵Strangerke
optimizations
2013-08-16MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ↵Strangerke
to it
2013-08-16MORTEVIELLE: Remove code related to unsupported display modesStrangerke
2013-08-15MORTEVIELLE: Rename opcode variablesStrangerke
2013-08-15MORTEVIELLE: Use verb order stored in mort.datStrangerke
2013-08-14MORTEVIELLE: Some renamingStrangerke
2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Remove some useless code and variablesStrangerke
2013-08-11MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)Strangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ↵Strangerke
display
2013-08-11MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()Strangerke
2013-08-04MORTEVIELLE: Improve looping of the intro songThierry Crozat
Using a LoopingAudioStream gets rid of the pause between each loop (and simplifies the code).
2013-08-04MORTEVIELLE: Compute real buffer size in order to avoid ticks at the end of ↵Strangerke
the song
2013-08-04MORTEVIELLE: Implement music in intro screenStrangerke
2013-08-04MORTEVIELLE: Pass Pattern struct by referenceTorbjörn Andersson
This should avoid unnecessary copying of a 400+ byte struct. This was a low-priority Coverity issue, for some reason without a CID.
2013-08-03MORTEVIELLE: Rename ROOM9 into JULIA_ROOMStrangerke
2013-08-03MORTEVIELLE: Some more renamingStrangerke
2013-08-03MORTEVIELLE: Rework code using _openObjectsStrangerke
2013-07-31MORTEVIELLE: Another fix for WinCE compilation.D G Turner
S_OK is a system define in the WinCE toolchain library headers, so this conflicts. Renamed to S_OKAY in the engine code to avoid this.