Age | Commit message (Collapse) | Author |
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Replace use of getTimeAndDate() by getMillis() when computing
elapsed time. This fixes an issue when playing around midnight.
Also rename some variables for clarity (since they contain a time
in seconds having Hour in the name was a bit confusing).
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I also reworked a bit how detection work so that both the original
and the improved German translations can be played.
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functions related to MenuItem
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optimizations
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to it
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display
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Using a LoopingAudioStream gets rid of the pause between each loop
(and simplifies the code).
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the song
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This should avoid unnecessary copying of a 400+ byte struct. This
was a low-priority Coverity issue, for some reason without a CID.
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S_OK is a system define in the WinCE toolchain library headers, so this
conflicts. Renamed to S_OKAY in the engine code to avoid this.
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way _cfiphBuffer is read/written
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different sizes of the Amiga and Atari versions
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setRandomPresenceRoom9
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per character
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