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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mortevielle
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Author
2014-02-18
MORTEVIELLE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
MORTEVIELLE: Janitorial - Remove trailing spaces
Strangerke
2014-02-09
MORTEVIELLE: Reduce the scope of some variables
Strangerke
2014-02-02
MORTEVIELLE: Little refactoring in fctLook()
Strangerke
2014-01-26
MORTEVIELLE: Fix some uninitialized variables
Strangerke
2014-01-24
MORTEVIELLE: Initialize some uninitialized variables
Strangerke
2014-01-18
MORTEVIELLE: Enable engine by default
Strangerke
2014-01-17
MORTEVIELLE: Some refactoring in Action
Strangerke
2014-01-17
MORTEVIELLE: rename a variable
Strangerke
2014-01-17
MORTEVIELLE: Remove unused structure and an obsolete comment
Strangerke
2014-01-15
MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor
Strangerke
2014-01-15
MORTEVIELLE: Add some missing variable initializations
Strangerke
2014-01-10
MORTEVIELLE: Get rid of setParent()
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler
Strangerke
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-10
MORTEVIELLE: Remove useless variable
Strangerke
2013-11-09
MORTVIELLE: Add missing check on shouldQuit() (which fixes CID 1063228)
Strangerke
2013-10-30
MORTEVIELLE: Replace strncpy by strlcpy
Strangerke
2013-09-30
MORTEVIELLE: Remove unused variable
Eugene Sandulenko
2013-09-01
MORTEVIELLE: Implement Engine::getDebugger()
Thierry Crozat
2013-09-01
MORTEVIELLE: Freeze clock in game when pausing the game
Thierry Crozat
2013-09-01
MORTEVIELLE: Fix computation of elapsed time around midnight
Thierry Crozat
2013-08-22
MORTEVIELLE: Use similar check in fctClose and fctSearch than in fctSelfPut
Strangerke
2013-08-22
MORTEVIELLE: Better fix of CID 1063212. Thanks wjp for pointing out.
Strangerke
2013-08-21
MORTEVIELLE: Fix check introduced in 6cfd3028c1fdf71238f12e79fba4750e63a92a67.
Strangerke
2013-08-21
MORTEVIELLE: Fix CID 1063212
Strangerke
2013-08-21
MORTEVIELLE: Fix CID 1063213
Strangerke
2013-08-21
MORTEVIELLE: Silent CID 1063229
Strangerke
2013-08-21
MORTEVIELLE: Add detection entry for improved German translation
Thierry Crozat
2013-08-21
MORTEVIELLE: Replace some big if statements by switch statements
Strangerke
2013-08-21
MORTEVIELLE: Remove second parameter of show()
Strangerke
2013-08-21
MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game
Strangerke
2013-08-20
MORTEVIELLE: Fix crash when loading from launcher
Strangerke
2013-08-20
MORTEVIELLE: Add some more checks in order to handle properly the first chara...
Strangerke
2013-08-20
MORTEVIELLE: Fix display of the rod and the ball in the attic, when using Sel...
Strangerke
2013-08-19
MORTEVIELLE: Store German menu data in data file and clean menu code
Thierry Crozat
2013-08-19
MORTEVIELLE: Fix display of ending speech in German DOS edition
Strangerke
2013-08-19
MORTEVIELLE: Avoid a crash related to speech during the ending sequence of th...
Strangerke
2013-08-18
MORTEVIELLE: some renaming in Dialogs
Strangerke
2013-08-17
MORTEVIELLE: Remove some dead code and variables related to graphical modes
Strangerke
2013-08-17
MORTEVIELLE: Fix occasional alignment issue in Action verb list
Strangerke
2013-08-17
MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor functio...
Strangerke
2013-08-16
MORTEVIELLE: Avoid using sav0.mor in run()
Strangerke
2013-08-16
MORTEVIELLE: Fix bug in previous commit, some multiple if statement optimizat...
Strangerke
2013-08-16
MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ...
Strangerke
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