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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mortevielle
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Commit message (
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Author
2013-07-24
MORTEVIELLE: Remove useless constant, rename another one
Strangerke
2013-07-23
MORTEVIELLE: Give a better name to kAdrDecBuffer
Strangerke
2013-07-23
MORTEVIELLE: Get rid of phaz, Fix an uninitialized variable in setRandomPrese...
Strangerke
2013-07-23
MORTEVIELLE: Renaming fields and functions related to the number of answers p...
Strangerke
2013-07-23
MORTEVIELLE: Improve question cheat in debugger
Strangerke
2013-07-23
MORTEVIELLE: Some more renaming
Strangerke
2013-07-23
MORTEVIELLE: Clarify a part of taffich
Strangerke
2013-07-23
MORTEVIELLE: Some more renaming
Strangerke
2013-07-23
MORTEVIELLE: Janitorial: Misc cosmetic changes
Strangerke
2013-07-22
MORTEVIELLE: Remove _msg array
Strangerke
2013-07-22
MORTEVIELLE: Fix Wait and Sleep alerts
Strangerke
2013-07-22
MORTEVIELLE: Fix another glitch in the head display functions
Strangerke
2013-07-22
MORTEVIELLE: Fix glitch in one of the head display functions
Strangerke
2013-07-22
MORTEVIELLE: rename variable name not following naming conventions
Strangerke
2013-07-22
MORTEVIELLE: Simplify loadDesFile and loadAniFile
Strangerke
2013-07-22
MORTEVIELLE: Use kAdrPictureComp in displayCGAPattern
Strangerke
2013-07-22
MORTEVIELLE: Fix some more invalid read sizes
Strangerke
2013-07-22
MORTEVIELLE: Fix invalid read size in music code
Strangerke
2013-07-21
MORTEVIELLE: Get rid of the last remaining magic values used with _mem
Strangerke
2013-07-21
MORTEVIELLE: Remove constants previously used by the mouse code
Strangerke
2013-07-20
MORTEVIELLE: Remove one more magic value, simplify draw()
Strangerke
2013-07-20
MORTEVIELLE: Remove dead code, update comment
Strangerke
2013-07-20
MORTEVIELLE: Get rid of some more magic values
Strangerke
2013-07-20
MORTEVIELLE: Make use of _mem more homogeneous, fix a couple of errors in pho...
Strangerke
2013-07-20
MORTEVIELLE: Get rid of magic value 0x5000
Strangerke
2013-07-20
MORTEVIELLE: Get rid of magic value 0x6000
Strangerke
2013-07-20
MORTEVIELLE: Get rid of magic value 0x7000
Strangerke
2013-07-20
MORTEVIELLE: Simplify drawString code
Strangerke
2013-07-20
MORTEVIELLE: Some more renaming
Strangerke
2013-07-20
MORTEVIELLE: Reorder some functions in mortevielle.h
Strangerke
2013-07-20
MORTEVIELLE: Little refactoring of decryptNextChar()
Strangerke
2013-07-19
MORTEVIELLE: Removed redundant mouse drawing code
Paul Gilbert
2013-07-19
MORTEVIELLE: Fix glitch in constant name. Thanks to LordHoto for pointing it out
Strangerke
2013-07-19
MORTEVIELLE: Add a safeguard in Copy()
Strangerke
2013-07-19
MORTEVIELLE: Simplify the way skip info is computed, as pointed by LordHoto
Strangerke
2013-07-19
MORTEVIELLE: Constify 3 more arrays
Strangerke
2013-07-19
MORTEVIELLE: Fix define name in Mortevielle.h
Strangerke
2013-07-19
MORTEVIELLE: Reorder includes
Strangerke
2013-07-19
MORTEVIELLE: Rename menu constant
Strangerke
2013-07-19
MORTEVIELLE: Use width and height provided by Graphics::Surface
Strangerke
2013-07-19
MORTEVIELLE: Fix formatting glitch
Strangerke
2013-07-19
MORTEVIELLE: Constify an array in graphics, reduce the scope of some variables
Strangerke
2013-07-19
MORTEVIELLE: Replace some British words by US ones
Strangerke
2013-07-19
MORTEVIELLE: Constify an array in actions, reduce the scope of some variables
Strangerke
2013-07-18
MORTEVIELLE: Modify some more boxes
Strangerke
2013-07-18
MORTEVIELLE: Enlarge box around screens in order to avoid to display a line o...
Strangerke
2013-07-18
MORTEVIELLE: Enlarge F3/F8 dialog
Strangerke
2013-07-18
MORTEVIELLE: Some renaming in intro functions
Strangerke
2013-07-13
MORTEVIELLE: Changed savegames to use the game target to generate filenames
Paul Gilbert
2013-07-13
MORTEVIELLE: Fix some typos identified by wjp
Strangerke
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