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2013-08-21MORTEVIELLE: Fix check introduced in 6cfd3028c1fdf71238f12e79fba4750e63a92a67.Strangerke
2013-08-21MORTEVIELLE: Fix CID 1063212Strangerke
2013-08-21MORTEVIELLE: Fix CID 1063213Strangerke
2013-08-21MORTEVIELLE: Silent CID 1063229Strangerke
2013-08-21MORTEVIELLE: Add detection entry for improved German translationThierry Crozat
I also reworked a bit how detection work so that both the original and the improved German translations can be played.
2013-08-21MORTEVIELLE: Replace some big if statements by switch statementsStrangerke
2013-08-21MORTEVIELLE: Remove second parameter of show()Strangerke
2013-08-21MORTEVIELLE: Avoid erroring out when the user tries to load a missing save gameStrangerke
2013-08-20MORTEVIELLE: Fix crash when loading from launcherStrangerke
2013-08-20MORTEVIELLE: Add some more checks in order to handle properly the first ↵Strangerke
character of some German menu entries
2013-08-20MORTEVIELLE: Fix display of the rod and the ball in the attic, when using ↵Strangerke
Self/Put
2013-08-19MORTEVIELLE: Store German menu data in data file and clean menu codeThierry Crozat
This opens the door to a better translation of the menu to German. Also the code will now always try to read the menu data from the mort.data file and only if this fails it will use the game data. And remove some dead code that was to support the corrupted menu.mor file.
2013-08-19MORTEVIELLE: Fix display of ending speech in German DOS editionStrangerke
2013-08-19MORTEVIELLE: Avoid a crash related to speech during the ending sequence of ↵Strangerke
the German version
2013-08-18MORTEVIELLE: some renaming in DialogsStrangerke
2013-08-17MORTEVIELLE: Remove some dead code and variables related to graphical modesStrangerke
2013-08-17MORTEVIELLE: Fix occasional alignment issue in Action verb listStrangerke
2013-08-17MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor ↵Strangerke
functions related to MenuItem
2013-08-16MORTEVIELLE: Avoid using sav0.mor in run()Strangerke
2013-08-16MORTEVIELLE: Fix bug in previous commit, some multiple if statement ↵Strangerke
optimizations
2013-08-16MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ↵Strangerke
to it
2013-08-16MORTEVIELLE: Remove code related to unsupported display modesStrangerke
2013-08-16MORTEVIELLE: Fix the initialization of verbs from the DAT fileStrangerke
2013-08-16MORTEVIELLE: Some refactoring in MenuStrangerke
2013-08-16MORTEVIELLE: Improve reading of menu fileThierry Crozat
Do not try to read the menu.mor file as it has a different format not supported (and detection for it was already removed). Also only tries to read the menu for the original language. This avoids using the French menu with the German game when both files are present in the search path.
2013-08-15MORTEVIELLE: Rename opcode variablesStrangerke
2013-08-15MORTEVIELLE: Use verb order stored in mort.datStrangerke
2013-08-14MORTEVIELLE: Some renamingStrangerke
2013-08-14MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing outStrangerke
2013-08-13MORTEVIELLE: Introduce original language in detectionStrangerke
2013-08-13MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ↵Strangerke
criezy
2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-13MORTEVIELLE: Fix door animation display when opening the doorsStrangerke
2013-08-12MORTEVIELLE: Improve sound supportStrangerke
2013-08-11MORTEVIELLE: Remove useless codeStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the 640Kb _mem bufferStrangerke
2013-08-11MORTEVIELLE: Fix warnings about converting from double to intStrangerke
2013-08-11MORTEVIELLE: Remove some useless code and variablesStrangerke
2013-08-11MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)Strangerke
2013-08-11MORTEVIELLE: Get rid of the PCSpeaker classStrangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ↵Strangerke
display
2013-08-11MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()Strangerke
2013-08-10MORTEVIELLE: Fix check of end of streamStrangerke
2013-08-10MORTEVIELLE: Avoid loading sfx and noise files multiple timesStrangerke
2013-08-10MORTEVIELLE: Some refactoring in noise sound codeStrangerke
2013-08-10MORTEVIELLE: Handle soundsStrangerke
2013-08-10MORTEVIELLE: some refactoring in ambiant sound codeStrangerke
2013-08-10MORTEVIELLE: Play ambiant soundsStrangerke
2013-08-09MORTEVIELLE: Use more accurate frequency for musicStrangerke