index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
mortevielle
Age
Commit message (
Expand
)
Author
2013-08-16
MORTEVIELLE: Improve reading of menu file
Thierry Crozat
2013-08-15
MORTEVIELLE: Rename opcode variables
Strangerke
2013-08-15
MORTEVIELLE: Use verb order stored in mort.dat
Strangerke
2013-08-14
MORTEVIELLE: Some renaming
Strangerke
2013-08-14
MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing out
Strangerke
2013-08-13
MORTEVIELLE: Introduce original language in detection
Strangerke
2013-08-13
MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ...
Strangerke
2013-08-13
MORTEVIELLE: Wait for the end of sound in some more places
Strangerke
2013-08-13
MORTEVIELLE: Fix door animation display when opening the doors
Strangerke
2013-08-12
MORTEVIELLE: Improve sound support
Strangerke
2013-08-11
MORTEVIELLE: Remove useless code
Strangerke
2013-08-11
MORTEVIELLE: Merge SpeechManager and SoundManager
Strangerke
2013-08-11
MORTEVIELLE: Get rid of the 640Kb _mem buffer
Strangerke
2013-08-11
MORTEVIELLE: Fix warnings about converting from double to int
Strangerke
2013-08-11
MORTEVIELLE: Remove some useless code and variables
Strangerke
2013-08-11
MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)
Strangerke
2013-08-11
MORTEVIELLE: Get rid of the PCSpeaker class
Strangerke
2013-08-11
MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ...
Strangerke
2013-08-11
MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()
Strangerke
2013-08-10
MORTEVIELLE: Fix check of end of stream
Strangerke
2013-08-10
MORTEVIELLE: Avoid loading sfx and noise files multiple times
Strangerke
2013-08-10
MORTEVIELLE: Some refactoring in noise sound code
Strangerke
2013-08-10
MORTEVIELLE: Handle sounds
Strangerke
2013-08-10
MORTEVIELLE: some refactoring in ambiant sound code
Strangerke
2013-08-10
MORTEVIELLE: Play ambiant sounds
Strangerke
2013-08-09
MORTEVIELLE: Use more accurate frequency for music
Strangerke
2013-08-07
Merge pull request #365 from lordhoto/protected-pixels
Johannes Schickel
2013-08-05
MORTEVIELLE: Fix flags in playSong(). Thanks clone2727 for telling about it
Strangerke
2013-08-05
MORTEVIELLE: Fix leak in playSong, refactor it a bit
Strangerke
2013-08-04
MORTEVIELLE: Improve looping of the intro song
Thierry Crozat
2013-08-04
MORTEVIELLE: Fix crash in sound mixer when closing the engine
Thierry Crozat
2013-08-04
MORTEVIELLE: Take shouldQuit() into account while a song is played
Strangerke
2013-08-04
MORTEVIELLE: Compute real buffer size in order to avoid ticks at the end of t...
Strangerke
2013-08-04
MORTEVIELLE: Implement music in intro screen
Strangerke
2013-08-04
MORTEVIELLE: Pass Pattern struct by reference
Torbjörn Andersson
2013-08-04
MORTEVIELLE: Fix out-of-bounds read
Torbjörn Andersson
2013-08-03
DEVTOOLS: Include English menu in mortevielle dat file
Thierry Crozat
2013-08-03
MORTEVIELLE: Rename ROOM9 into JULIA_ROOM
Strangerke
2013-08-03
MORTEVIELLE: Fix error in c79ce89680d2c46e468152791a46f2700d04b336
Strangerke
2013-08-03
MORTEVIELLE: Some more renaming
Strangerke
2013-08-03
MORTEVIELLE: Rework code using _openObjects
Strangerke
2013-08-03
MORTEVIELLE: Do not set Surface::pixels directly anymore.
Johannes Schickel
2013-08-03
MORTEVIELLE: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
MORTEVIELLE: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-31
MORTEVIELLE: Fix two GCC compiler warnings.
D G Turner
2013-07-31
MORTEVIELLE: Another fix for WinCE compilation.
D G Turner
2013-07-30
MORTEVIELLE: Fix compilation on WinCE.
D G Turner
2013-07-29
MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way...
Strangerke
2013-07-28
MORTEVIELLE: Use heap allocation in GfxSurface::decode, remove one use of swap
Strangerke
2013-07-27
MORTEVIELLE: Remove another use of _mem
Strangerke
[prev]
[next]