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path: root/engines/mortevielle
AgeCommit message (Expand)Author
2015-01-25MORTEVIELLE: 1sec seems to be far enough hereChris Apers
2015-01-25MORTEVIELLE: more drawBox() adjustmentsChris Apers
2015-01-24Merge pull request #570 from chrilith/mortevielle_3rdintroArnaud Boutonné
2015-01-24MORTEVIELLE: alternatively we can make it local to delay()Chris Apers
2015-01-24MORTEVIELLE: Added missing mesgId handling for 3rd intro screenChris Apers
2015-01-23MORTEVIELLE: Fixed read index parsing alert stringschrilith
2015-01-23MORTEVIELLE: Fixed drawBox() to match original codechrilith
2014-10-28MORTEVIELLE: Remove trailing whitespaceFilippos Karapetis
2014-06-16MORTEVIELLE: Comment out detection for improved German translationThierry Crozat
2014-05-27ALL: Make Debugger command function names conform to our guidelines.Johannes Schickel
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-02-18MORTEVIELLE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-16MORTEVIELLE: Janitorial - Remove trailing spacesStrangerke
2014-02-09MORTEVIELLE: Reduce the scope of some variablesStrangerke
2014-02-02MORTEVIELLE: Little refactoring in fctLook()Strangerke
2014-01-26MORTEVIELLE: Fix some uninitialized variablesStrangerke
2014-01-24MORTEVIELLE: Initialize some uninitialized variablesStrangerke
2014-01-18MORTEVIELLE: Enable engine by defaultStrangerke
2014-01-17MORTEVIELLE: Some refactoring in ActionStrangerke
2014-01-17MORTEVIELLE: rename a variableStrangerke
2014-01-17MORTEVIELLE: Remove unused structure and an obsolete commentStrangerke
2014-01-15MORTEVIELLE: Split resetVariables in two, reuse it in engine constructorStrangerke
2014-01-15MORTEVIELLE: Add some missing variable initializationsStrangerke
2014-01-10MORTEVIELLE: Get rid of setParent()Strangerke
2014-01-09MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManagerStrangerke
2014-01-09MORTEVIELLE: Get rid of setParent() in Menu and MouseHandlerStrangerke
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-10MORTEVIELLE: Remove useless variableStrangerke
2013-11-09MORTVIELLE: Add missing check on shouldQuit() (which fixes CID 1063228)Strangerke
2013-10-30MORTEVIELLE: Replace strncpy by strlcpyStrangerke
2013-09-30MORTEVIELLE: Remove unused variableEugene Sandulenko
2013-09-01MORTEVIELLE: Implement Engine::getDebugger()Thierry Crozat
2013-09-01MORTEVIELLE: Freeze clock in game when pausing the gameThierry Crozat
2013-09-01MORTEVIELLE: Fix computation of elapsed time around midnightThierry Crozat
2013-08-22MORTEVIELLE: Use similar check in fctClose and fctSearch than in fctSelfPutStrangerke
2013-08-22MORTEVIELLE: Better fix of CID 1063212. Thanks wjp for pointing out.Strangerke
2013-08-21MORTEVIELLE: Fix check introduced in 6cfd3028c1fdf71238f12e79fba4750e63a92a67.Strangerke
2013-08-21MORTEVIELLE: Fix CID 1063212Strangerke
2013-08-21MORTEVIELLE: Fix CID 1063213Strangerke
2013-08-21MORTEVIELLE: Silent CID 1063229Strangerke
2013-08-21MORTEVIELLE: Add detection entry for improved German translationThierry Crozat
2013-08-21MORTEVIELLE: Replace some big if statements by switch statementsStrangerke
2013-08-21MORTEVIELLE: Remove second parameter of show()Strangerke
2013-08-21MORTEVIELLE: Avoid erroring out when the user tries to load a missing save gameStrangerke
2013-08-20MORTEVIELLE: Fix crash when loading from launcherStrangerke
2013-08-20MORTEVIELLE: Add some more checks in order to handle properly the first chara...Strangerke