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2013-08-21MORTEVIELLE: Replace some big if statements by switch statementsStrangerke
2013-08-21MORTEVIELLE: Remove second parameter of show()Strangerke
2013-08-21MORTEVIELLE: Avoid erroring out when the user tries to load a missing save gameStrangerke
2013-08-20MORTEVIELLE: Fix crash when loading from launcherStrangerke
2013-08-20MORTEVIELLE: Add some more checks in order to handle properly the first chara...Strangerke
2013-08-20MORTEVIELLE: Fix display of the rod and the ball in the attic, when using Sel...Strangerke
2013-08-19MORTEVIELLE: Store German menu data in data file and clean menu codeThierry Crozat
2013-08-19MORTEVIELLE: Fix display of ending speech in German DOS editionStrangerke
2013-08-19MORTEVIELLE: Avoid a crash related to speech during the ending sequence of th...Strangerke
2013-08-18MORTEVIELLE: some renaming in DialogsStrangerke
2013-08-17MORTEVIELLE: Remove some dead code and variables related to graphical modesStrangerke
2013-08-17MORTEVIELLE: Fix occasional alignment issue in Action verb listStrangerke
2013-08-17MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor functio...Strangerke
2013-08-16MORTEVIELLE: Avoid using sav0.mor in run()Strangerke
2013-08-16MORTEVIELLE: Fix bug in previous commit, some multiple if statement optimizat...Strangerke
2013-08-16MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ...Strangerke
2013-08-16MORTEVIELLE: Remove code related to unsupported display modesStrangerke
2013-08-16MORTEVIELLE: Fix the initialization of verbs from the DAT fileStrangerke
2013-08-16MORTEVIELLE: Some refactoring in MenuStrangerke
2013-08-16MORTEVIELLE: Improve reading of menu fileThierry Crozat
2013-08-15MORTEVIELLE: Rename opcode variablesStrangerke
2013-08-15MORTEVIELLE: Use verb order stored in mort.datStrangerke
2013-08-14MORTEVIELLE: Some renamingStrangerke
2013-08-14MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing outStrangerke
2013-08-13MORTEVIELLE: Introduce original language in detectionStrangerke
2013-08-13MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ...Strangerke
2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-13MORTEVIELLE: Fix door animation display when opening the doorsStrangerke
2013-08-12MORTEVIELLE: Improve sound supportStrangerke
2013-08-11MORTEVIELLE: Remove useless codeStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the 640Kb _mem bufferStrangerke
2013-08-11MORTEVIELLE: Fix warnings about converting from double to intStrangerke
2013-08-11MORTEVIELLE: Remove some useless code and variablesStrangerke
2013-08-11MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)Strangerke
2013-08-11MORTEVIELLE: Get rid of the PCSpeaker classStrangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ...Strangerke
2013-08-11MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()Strangerke
2013-08-10MORTEVIELLE: Fix check of end of streamStrangerke
2013-08-10MORTEVIELLE: Avoid loading sfx and noise files multiple timesStrangerke
2013-08-10MORTEVIELLE: Some refactoring in noise sound codeStrangerke
2013-08-10MORTEVIELLE: Handle soundsStrangerke
2013-08-10MORTEVIELLE: some refactoring in ambiant sound codeStrangerke
2013-08-10MORTEVIELLE: Play ambiant soundsStrangerke
2013-08-09MORTEVIELLE: Use more accurate frequency for musicStrangerke
2013-08-07Merge pull request #365 from lordhoto/protected-pixelsJohannes Schickel
2013-08-05MORTEVIELLE: Fix flags in playSong(). Thanks clone2727 for telling about itStrangerke
2013-08-05MORTEVIELLE: Fix leak in playSong, refactor it a bitStrangerke
2013-08-04MORTEVIELLE: Improve looping of the intro songThierry Crozat
2013-08-04MORTEVIELLE: Fix crash in sound mixer when closing the engineThierry Crozat