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path: root/engines/neverhood/background.h
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2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2013-05-08NEVERHOOD: Remove DirtyBackground which became obsolete after the ↵johndoe123
renderqueue stuff
2013-05-08NEVERHOOD: Implement Scene2803johndoe123
- Also add "empty" constructor to DirtyBackground (used by that scene)
2013-05-08NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text)johndoe123
- Implement Screen::drawSurface3 and Screen::drawUnk and move actual blitting code to Screen::blit
2013-05-08NEVERHOOD: Start with the Background and DirtyBackground classesjohndoe123
- Also make related changes in other code - Call the game module's draw method in the main loop - Add some more debug output in resource load functions