Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel | |
2014-01-06 | NEVERHOOD: Add mousewheel support to original save/load dialogs | Torbjörn Andersson | |
2014-01-06 | NEVERHOOD: Use constants for messages in a couple of places | Torbjörn Andersson | |
Ideally, we should always use constants of course. But I guess we don't yet have sensible names for all messages. | |||
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis | |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis | |
2013-12-23 | NEVERHOOD: Add names to some message IDs | Filippos Karapetis | |
2013-05-08 | NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) | johndoe123 | |
2013-05-08 | NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate | johndoe123 | |
- Started replace message numbers with constants - Add NRect::contains - Some cleanup |